Input Please...

In the two games i am running (both 3.5 D&D with a variety of house rules);

Age of Worms AP (modified to the Scarred Lands setting)
11thScout/4th Fighter Elf
15th Evoker Wizard Halfling
12th Cleric/3rd Human Paragon Human
15th Fighter Human

this group also used to have a Fighter/Monk and a Fighter/Rogue but they dropped out.

Rage of Dragons Campaign (again set in the Scarred Lands and based off of the WotC novels)
4h Fighter/1st Ranger/5th Hunter of Tanil (custom PrC based on archery) Human
1st barbarian/9th Dragon Shaman Half Elf (was originally human but was reincarnated)
2nd Fighter/8th Cleric Human
10th Warmage Half-Elf
3rd Sorcerer/4th Cleric/2nd True Necromancer (from Libris Mortis) Human
9th Rogue Elf NPC

In the one game I play in (Shackeled City AP with my house rules in place!)
1st Fighter/2nd Cleric (me) Human
1st Warlock/2nd Fighter Human
3rd Fighter human
3rd Fighter Elf
3rd Scout Human
3rd Warmage Human

I just realized how many fighters we have in that last party - 4 out of 6! And 5 out of 6 humans. I love the fact that humans are so desireable to play in 3E.
 

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Playing a cloistered clerc 7/Loremaster 2 of Boccob in Wulf's Larin Karr/Queen of Lies/Underdark campaign. That campaign is coming to a close. After that, another player is going to run Red Hand of Doom. I might play a bard.

I'm also getting ready to run a Conan campaign for some fellow EN Worlders which I'm pretty psyched about. Such a great system.
 

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