Argus Decimus Mokira
First Post
Hey all,
So I've always liked the idea of Quiet from Mage: The Ascension. That is to say, mages who push the limits of reality start to have that reality break down for them. It's an idea I'd like to adapt for my campaign.
The basic idea is that, at 13th level (no particular reason, just unlukcy 13), a wizard gains a permanent disorder (per UA/CoC D20). Needless to say, this is a rather large negative. The question becomes, what would be a good mechanical benefit to "balance" this?
I was thinking that perhaps the spontaneous use of metamagic feats would add a "master of barely controlled forces" aspect to the class, perhaps limited to a set number of uses per day ... I'd take a look at anything though, and I'd certainly like to hear people's thoughts on the matter.
Now, to answer some preliminaries, my PCs are cool with the idea of slightly off-kilter to deranged upper level wizards - we played lots of Mage, and really like the idea. It's a lowish-magic setting; basically just reducing the frequency of spellcasters and magic items. The only other arcane casters are bards and some adepts, though a divine casting class has some of the "big boom" fire evocations available.
Thanks for thoughts and comments
-Matt
So I've always liked the idea of Quiet from Mage: The Ascension. That is to say, mages who push the limits of reality start to have that reality break down for them. It's an idea I'd like to adapt for my campaign.
The basic idea is that, at 13th level (no particular reason, just unlukcy 13), a wizard gains a permanent disorder (per UA/CoC D20). Needless to say, this is a rather large negative. The question becomes, what would be a good mechanical benefit to "balance" this?
I was thinking that perhaps the spontaneous use of metamagic feats would add a "master of barely controlled forces" aspect to the class, perhaps limited to a set number of uses per day ... I'd take a look at anything though, and I'd certainly like to hear people's thoughts on the matter.
Now, to answer some preliminaries, my PCs are cool with the idea of slightly off-kilter to deranged upper level wizards - we played lots of Mage, and really like the idea. It's a lowish-magic setting; basically just reducing the frequency of spellcasters and magic items. The only other arcane casters are bards and some adepts, though a divine casting class has some of the "big boom" fire evocations available.
Thanks for thoughts and comments
-Matt