ShaggySpellsword
First Post
Gregor: 66/87 HP; AC 32, Fort 27, Ref 24, Will 23; 12/13 Surges
Gregor takes a deep breath, focusing on his next move. He recklessly withdraws from the two undead foes, leaving himself open for attack, and releases a blood-curdling howl in a voice very different from his own. He slams his hammer on his shield, creating shock-waves which amplify this fearsome sound.
[sblock=actions]
Minor Action: Second Wind: +4 to all defenses and heal 21 HP (66/87 HP; AC 32, Fort 27, Ref 24, Will 23)
Move Action: Move to F28, provoking OAs from Eldranth and Red Skeletal Hauler. (remember my +4 defenses and Red's -4 attack!)
Standard Action: Howl of Doom (+12 vs. Fortitude against Eldranth 1d20+12=28 and Red Skeletal Hauler 1d20+12=14; If hit, deals 2d6+8=12 thunder damage and push 3. Push Eldranth to K27, into the fire. Push Skeletal Hauler to J29, also into fire. Mark both enemies. [/sblock]
Gregor takes a deep breath, focusing on his next move. He recklessly withdraws from the two undead foes, leaving himself open for attack, and releases a blood-curdling howl in a voice very different from his own. He slams his hammer on his shield, creating shock-waves which amplify this fearsome sound.
[sblock=actions]
Minor Action: Second Wind: +4 to all defenses and heal 21 HP (66/87 HP; AC 32, Fort 27, Ref 24, Will 23)
Move Action: Move to F28, provoking OAs from Eldranth and Red Skeletal Hauler. (remember my +4 defenses and Red's -4 attack!)
Standard Action: Howl of Doom (+12 vs. Fortitude against Eldranth 1d20+12=28 and Red Skeletal Hauler 1d20+12=14; If hit, deals 2d6+8=12 thunder damage and push 3. Push Eldranth to K27, into the fire. Push Skeletal Hauler to J29, also into fire. Mark both enemies. [/sblock]
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