The upside of creating an offical d20 Fantasy, and DnD, is the ablity to get rid of all the Sacread Cows of DnD. Namely the "flavor" that is being discussed in other threads. Classes like the Paladin, Ranger and Druid, only make sense within the context of DnD and not for all fantasy settings.
A d20 Fantasy could also introduce a collection of Magic systems. Not all would be used in DnD, but it would allow those who want to build their own worlds a tool set that would be compatable with "the most popular and recognized RPG."
The question is, "Is it worth the attempt to rebrand DnD to d20 Fantasy? or create both?"
Does WotC want to also try its hand at a "Univerisal" system, or just let others take it and run. I prefer that latter. Having thrid parties test the limits of the bounds of the d20 system is a good thing. That way they are not forced to follow a particular mold.
-The Luddite
A d20 Fantasy could also introduce a collection of Magic systems. Not all would be used in DnD, but it would allow those who want to build their own worlds a tool set that would be compatable with "the most popular and recognized RPG."
The question is, "Is it worth the attempt to rebrand DnD to d20 Fantasy? or create both?"
Does WotC want to also try its hand at a "Univerisal" system, or just let others take it and run. I prefer that latter. Having thrid parties test the limits of the bounds of the d20 system is a good thing. That way they are not forced to follow a particular mold.
-The Luddite