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I would love to see more maps. Another alternative might be art - pictures can help inspire ideas. Maybe a column with non-rpg books and their uses in gaming?
 

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ecliptic said:
I simply think there are better comics they could put in it. Come on bring back Knights of the Dinner Table. Order of the Stick seems to be a good comic to include also. :)

Make sure you keep Mt. Zogon, I wouldn't mind seeing a full page comic of it. :)

Does anyone know why KoDT left Dragon? I never could find an answer to that one.
 


I seem to recall it was Jolly's decision, but I could be wrong.

As for me, I'd like to see more Critical Threats. I like some of them more than some of the adventures.
 

DaveMage said:
I made this suggestion in the other thread, but a back page with a random encounter table (d100) for different environments each month would be cool. By different environments, I would include the planes as well.
I'd take that. Preferably in the form of a brief locale, so you get a description of the flora & fauna and the local food chain up to the top predators. That would be fun.
 

Here is my idea from the other locked-due-to-insanity-reasons thread....

Jupp said:
Hm something like a "What happend to...." column would be nice. It would cover people that work or worked in the industry and explaining what they do at the moment and what they are working on. It could also cover items (from introduction up to today, who owned them and who owns them now), spells (how they evolved over the different editions, how they were invented), NPCs or Monsters. Everything everyone always wondered "Hmm, what happend to xyz" The good thing with that sort of column is that you have endless possibilities each month what you want to have in it.
 

"In the Hot Seat"

At the moment, "Dungeoncraft" is concentrating on preparing campaigns, and seems aimed at moderately experienced DMs. I wonder if there's room for a complementary article series providing advice to novice DMs about actually running a game session.

Topics could include: "Starting the first session", "Dealing with a Rules-lawyer", "Keeping up the pace" and so on - each month you'd take an issue that can affect games in progress, and try to offer concrete advice on how to deal with it.

I see three issues:

1) You might prefer to keep this sort of material in Dungeoncraft.

2) The readership of Dungeon might not include many novice DMs, and a page a month is unlikely to change that.

3) I'm not entirely sure you could do the topic justice with just a page a month.
 

arwink said:
A short design diary by one of the writers of the adventures that appear in the issue. It could give some insight into the design process, the goals, or relate interesting aspects of the playtest.

Or you could just give the page to Mike Mearls and let him talk about gaming, that'd work too.

Game Design might be more interesting.

Have him break down some monsters and when they're appropriate to use. Take a few CR 3 creatures and point out the pros and cons of them and how their mechanically different but are all CR 3.
 


Jupp said:
...something like a "What happend to...." column would be nice. It would cover people that work or worked in the industry and explaining what they do at the moment and what they are working on.

You know, Computer Shopper used to have something like this, about personages from the 70's and 80's in computing, and I always found it interesting. People are always asking "what happened to Erol Otus?" "What happened to Tramp? (David Trampier)" Etc. Hypothetically you could even start such a column with David C. Sutherland.

It's something I know I'd read -- don't know about anyone else.
 

Into the Woods

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