Quartz
Hero
Has anyone done any work on integrating miss chances with AC? At the moment it's yet another die to roll.
It occurs to me that the miss chance is simply one special effect of AC, one that could be replaced by giving a Dodge bonus.
I was thinking along the lines of Blur being a straight +4 Dodge bonus, Displacement and Invisibility being a +10 bonus (~ 50% on D20), Mirror Image being +2 per remaining image, and so on.
To fit in with the standard (+1 to +5) progression, those bonuses might have to be halved. That's not so bad as it sounds because Dodge bonuses, unlike most others, stack.
We'd have to change the rule about magic items never giving Dodge bonuses.
Thoughts?
It occurs to me that the miss chance is simply one special effect of AC, one that could be replaced by giving a Dodge bonus.
I was thinking along the lines of Blur being a straight +4 Dodge bonus, Displacement and Invisibility being a +10 bonus (~ 50% on D20), Mirror Image being +2 per remaining image, and so on.
To fit in with the standard (+1 to +5) progression, those bonuses might have to be halved. That's not so bad as it sounds because Dodge bonuses, unlike most others, stack.
We'd have to change the rule about magic items never giving Dodge bonuses.
Thoughts?