There are only four abilities:
Strength
(Athletics/Acrobatics, Gymnastics, Tumbling, Jumping, Balance, Climb, Fall, Melee Weapon, Grappling, Punching, Kicking, Finesse)
Dexterity
(Manual Dexterity, Shoot Ranged Weapon, Stealth, Craft)
Intelligence
(Perception, Senses, Knowledge, Deception)
Charisma
(Willpower, Persuasion, Empathy, Communication)
Wisdom is strictly redundant.
Constitution is passive, hence not an ability, and is probably better if it is instead a race feature, including bonus hit points and size, along with fortitude, longevity, and death save bonus.