Jondor_Battlehammer said:
YOUR homework is to re-read my post.
Ok boss
Jondor_Battlehammer said:
First of all, I must point out that all of the calculations on Empowered spells are incorrect.
No they are not.
Jondor_Battlehammer said:
A 10d6 fire ball double empowered does not equal an enhanced fire ball, as the damage is not in dice, but the final result is multiplied 1.5.
double empowered fireball (+4 levels) ---> 20d6 = 10d6 x(1+.5+.5) = x2
enhanced fireball (+4 levels) ---> 20d6 = 10d6 +10d6
and if looking at it by dice clouds your logic, lets look at it in points
dbl powered fireball (ave dam) = 70 = 35 +17.5 +17.5
enhanced fireball (ave dam) = 70
20d6 = 20d6 = 70 = 70
they look the same to me.
Jondor_Battlehammer said:
So an Empowered spell that does 15 points of damage would do an additional 7 points for each time it is Empowered, as the multiplier affects the base spell.
Again, you are incorrect
a die roll of 15 empowered multiple times would look like this:
empower once --> 15 +7.5 = 22.5 = 22
empower twice --> 15 +7.5 +7.5 = 30
empower thrice --> 15 +7.5 +7.5 +7.5 = 37.5 = 37
and so on
of course there is NO rounding down on an EVEN roll.
round down ONLY on the final result...
Jondor_Battlehammer said:
My understanding, both from the description of MM feats in the PHB, the Empower feat description, AND the FaQ, is that all feats modify the BASE spell. You even quoted that Extend used twice results in 3 times the duration, not 4.
Let me clairify what they are really talking about in the FAQ. Some people were getting confused as to the stacking of MM feats so the question was, if you stack 2 empowers does it:
---> 1. base x1.5 x1.5 = x2.25
or
---> 2. base x(1 +.5 +.5) = x2
of course, we find out it was the latter (x2)
That FAQ has to do with the way the multipliers stack, as it is shown they are added and not multiplied, it has nothing to do with how or when to round down a die result.
Jondor_Battlehammer said:
Secondly, it is SOOOOO obvious by the ELH MM feats that were added that spellcasters are supposed to take the improved meta magic feat.
No.
Other epic feats do not require 2 or 3 other epic feats to make them useful, for example:
Improved Mayshot
Mighty Rage
Epic Prowess
Vorpal Strike
Blinding Speed
Epic Spellcasting
Distant Shot
Dragon Wildshape
Epic Toughness
Improved Spell Capacity
and on and on........
NONE of them require the need for 2 or 3 other epic feats to make them great. They are great by themselves, but Enhanced Spell feat is not, even you will agree that Enhance Spell ABSOLUTELY REQUIRES at least 2 improved metamagic feats to make it compete with other metamagic.
Jondor_Battlehammer said:
...spellcasters are supposed to take the improved meta magic feat. Just take it three times,
Feat slots don't grow on trees IMC. Three slots is a heavy price for practically no improvement...
Jondor_Battlehammer said:
...spellcasters are supposed to take the improved meta magic feat. Just take it three times, and then observe...
Fire ball
10d6
10d6 x 1.5 (empowered)
60 (maximized)
20d6 (enhanced)
SEE!!! A no brainer, must have combo. Since all of the above are now only at +1 spell slots, it is obvious that WotC meant for all spellcasters to take Enhanced MM, so as to make their new epic feats worth while. Duh!
No!
Career wizard players are smarter than that. The slots you BURN in taking Improved Meta three times will put you behind the curve in raw damage dealing power.
Let me demonstrate:
A typical 30th level player character Wizard.
--average wealth:
4.3 million gold
--intelligence:
34 = (16 +5 *inherent* +6 *headband* +7 *one every 4 levels).
--fort, reflex saves:
21 (6 +5 *epic* +5 *cloak* +5 dex/con *20 ability scores*)
--save vs 3rd level spells:
25
--save vs 8th level spells:
30
--hit points:
225 = (7.5 x 30)
--magic items may include, rings of evasion, elemental resistances/immunity (you get the picture)
The Enhanced/Improved Meta wizard feat progression:
21st-- Improved Spell Cap (10th)
23rd-- Improved Spell Cap (11th)
24th-- Improved Spell Cap (12th)
26th-- Enhanced Spell
27th-- Improved Metamagic (-1)
29th-- Improved Metamagic (-2)
30th-- Improved Metamagic (-3)
The Enhanced happy wizard casts superheated fireballs:
Fireball at 12th level, Enhanced (x1), Maximized (x1), Empowered (x8)
A scorching
365 damage, but take a look at this:
The Empower wizard feat progression
21st-- Improved Spell Cap (10th)
23rd-- Improved Spell Cap (11th)
24th-- Improved Spell Cap (12th)
26th-- Improved Spell Cap (13th)
27th-- Improved Metamagic (-1)
29th-- Improved Spell Cap (14th)
30th-- Improved Spell Cap (15th)
Enhanced wizard casts superdry horrid wiltings:
Wilt at 15th level, Empower (x7)
A whopping
506 damage
Not only that, if these 2 wizards face off and throw these 2 mega spells at each other, lets see what happens:
Wizard saving vs the 12th level superheated fireball = 25 - 21 = 4 or better ===>
85% survival chance
Wizard saving vs the 15th level superdry wilting = 30 - 21 = 9 or better ===>
0% survival chance, half damage is enough to kill the wizard anyway (506/2 damage > 225 hit points)....
After the dead wizard is looted, who's laughing all the way to the bank now?
Empower BEATS Enhanced
Jondor_Battlehammer said:
If you take it six times, take a fresh look at intensify. Granted it would be a feat heavy investment, but at +1 spell level, your simple fire ball does 120, period.
Don't even get me started on this one. By the time you get Intensify Spell down to +1/level, I will be throwing around 800 hit point Wiltings at 18 to 21st level slots. This one is a loser all the way around.
Remember, Horrid Wilting, not fireball, is the spell of choice when you reach high levels. Here I will list the reasons:
--1. Fireball has 3rd level saves (i.e. they suck)
--2. Creatures of CR 21+ typically have all kinds of elemental resistances, your fire/acid/cold balls are even less effective
--3. Horrid Wilting covers an area
twice that of Fireball, ouch!
Where Horrid Wilting is concered, you will have to be 40th level before Enhanced, Maxed, Empowered, Horrid Wiltings surpass straight Empowered Wiltings.
Empower is still the champ.........