Pathfinder 1E INTEREST/RECRUIT - TIDERULER - THE FALL OF LAHOLT (HIGH-LEVEL CHARS)

I didn't do it as one line because there are always outside modifier for some things. Like Fort: +15 +3 vs poison. Also scanning a vertical list with one item per line is easier than scanning a horizontal list with multiple items where the demarcation varies.

The attacks are there because the stat block is also there for me. not just you.
 

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Neurotic

I plan on living forever. Or die trying.
The attacks are there because the stat block is also there for me. not just you.

I agree with full stats, as I've written. This is quick list when DM needs something (opportunity attacks and whatnot). I expect we will roll our own saves great majority of the time.
 
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I don't think it will work that well. Unless you always apply circumstance bonuses to the line, the DM still needs to read those bonuses. And if the DM has additional circumstance bonuses how does he know what other bonuses might be applied already and which ones are not. Better to have more filled out text, one line per item where everything can be explcitly described. YMMV.
 

Neurotic

I plan on living forever. Or die trying.
You could apply those currently affecting you, conditionals in the second line. We should all agree on the format whichever it is. Waiting for others to chime in.

Happy New Year everyone!
 

Shayuri

First Post
Update: Almost done, hehe.

[sblock]Name:
Race: Half Elf
Class/Level: Ancient Lorekeeper Oracle of Dragons
Gender: Female
Exp: 0

Strength (STR) 17
Dexterity (DEX) 24 (+2 racial, +4 enhancement)
Constitution (CON) 18
Intelligence (INT) 13
Wisdom (WIS) 18
Charisma (CHA) 28 (+2 level, +6 enhancement)

Alignment: Chaotic Good
AC: 30 (10 + 7 dex + 9 armor + 4 shield)
Hit Points: 106 (11d8+56)
Movement: 30'

Init: +7
BAB: +9/+4
Melee Attack: +12
Ranged Attack: +16
Fort: +10
Reflex: +13
Will: +14

Race Abilities
+2 Dex
Elven Immunnities: Immune to magic sleep, +2 vs Enchantment spells and effects
Keen Senses: +2 Perception
Weapon Familiarity (replaces Adaptability)
Low Light Vision
Favored Class: Oracle
- Level 1-7 +1 skill
- Level 8 +1 3rd lvl spell
- Level 9 +1 3rd lvl spell
- Level 10 +1 4th lvl spell
- Level 11 +1 4th lvl spell
- Level 12 +1 5th lvl spell

Class Abilities:
Proficiencies - Simple weapons, Light/Medium armor, shields
Orisons
Mystery - Dragon (Ancient Lorekeeper)
- Spells: Prestidigitation, Windy Escape, Scorching Ray, Fireball, Dragon Breath, Wall of Stone
- Revelations
* - Breath Weapon (Su) (6d6 fire, 30' cone, 3/day, DC 25)
* - Draconic Resistance (Resist fire 10, +2 natural armor)
* - Dragon Senses (Darkvision 120', Blindsense 30)
* - Wings of the Dragon (Fly 60 (poor), 120min/day)
Curse - Covetous
- Must keep 50 + 100/lvl gp of clothes and jewelry on person; sickened if cannot, or if it's stolen
- Gain UMD as class skill
- +4 insight Appraise, Spellcraft to ID, UMD
- Gain Fabricate as bonus spell

Skills: 67
Diplomacy +22 (10
Fly +20 (10
Heal +11 (4
Intimidate +21 (9
Knowledge history +9 (5
Knowledge religion +9 (5
Perception +15 (8
Sense Motive +15 (8
Spellcraft +5 (1
Use Magic Device +20 (8

Traits
- Irrepressible (charisma instead of Wis on saves vs charm/compulsion)
- Armor Expert (Reduce ACP of any worn armor by 1)

Feats
1 Weapon Finesse
3 Spell Pen
5 Greater Spell pen
7 Empower Spell
9 Selective Spell
11 Quicken Spell

Languages - Common, Elven, Draconic

Spells (caster level 12 (16 vs SR), save DC 19+lvl)
Slots 1 - 9, 2 - 8, 3 - 8, 4 - 8, 5 - 7, 6 - 4

Known
0 - Create Water, Detect Magic, Light, Purify Food/Drink, Spark, Stabilize, Enhanced Diplomacy, Mending, Guidance, Prestidigitation
1 - Shield of Faith, Remove Fear, Protection from Evil, Divine Favor, Burning Disarm, Windy Escape, Cure Light Wounds
2 - Align Weapon, Spiritual Weapon, Silence, Lesser Restoration, Resist Energy, Scorching Ray, Cure Moderate Wounds
3 - Archon's Aura, Searing Light, Prayer, Invisbility Purge, Bestow Curse, Water Breathing, Fireball, Cure Serious Wounds
4 - Neutralize Poison, Spell Immunity, Holy Smite, Freedom of Movement, Dragon Breath, Fabricate, Cure Critical Wounds, Blessing of Fervor
5 - Summon Monster V, Spell Resistance, Dispel Evil, Wall of Stone, Mass Cure Light Wounds
6 - Heal, Mass Cure Moderate Wounds

Money - 1,010gp

Weapons -
Agile Rapier +1, +17 atk, 1d6+8, 18-20/x2, 8,320

Armour -
Mirrored Mithril Large Shield +2, (+4 AC, 0 ACP, +2 touch AC vs Rays, reroll miss chance vs gaze attacks), 10020
Celestial Armor, 22,400 (+3 chainmail,+9 armor, +8 max dex, -2 ACP; fly 1/day)

Gear -
Bling, 1250
Featherstep Slippers (Ignore diff terrain 1/day for 10 min), 2000
Handy Haversack, 2000
Vest of Resistance +2, 4000
Spellguard Bracers (+2 concentration, 3/day roll w/adv), 5000
Belt of Dexterity +4, 16k
Headband of Charisma +6, 36k
[/sblock]
 
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Neurotic

I plan on living forever. Or die trying.
I made one mistake in that combat too. I didn't count size difference between human and kobold. But I rolled high so it's moot point.
 

I made one mistake in that combat too. I didn't count size difference between human and kobold. But I rolled high so it's moot point.

Unforgivable Mister! I’m updating all threads today (someone cut the hostel’s connection two days ago). Sorry for the forceful downtime! Please let the others know!
 

Archon Basileus

First Post
Ok, let's get this pary started! I'm building the IC thread and posting the link here!

IC thread: http://www.enworld.org/forum/showth...uler-The-Fall-of-Laholt&p=7314992#post7314992

Also, I need some info on how the characters start out. Did you guys reach some conclusion on whether you'll begin together or not? As soon as you give me the business, I'll begin our game!

Sorry for the silence again... Now I'll have steady connection, I think, so we can go on with the game without any further problems!
 


Neurotic

I plan on living forever. Or die trying.
I don't remember any discussion about how we know one another. Nor was there any info about the campaign world. What is Laholt? Where is Gaelia?

There was a link somewhere near the start of the thread with world history. there was also full version at the bottom of the first post of this thread. And page 3 holds the link to more


Shayuri with her dragon oracle and my fighter definitely know each other (friends and adventuring companions)...no one else suggested anything, but we should know each other by reputation if nothing else.

I'm looking for human allies to help kobolds in the forests for mutual benefit.
I'm also announcing return of the dragons :)
 
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