Darklone said:In these situations the readying person usually gets more mileage out of a surprise round
And with a little luck another full attack action before the others can act.
Nail said:All-in-all, allowing readied actions outside of combat is a Bad Idea(tm), since readied actions interupt other actions. If one party is surprised, go for the surprise round....otherwise, "roll init and git on wit' it"!
Umbran said:The whole reason everyone in this situation normally just gets to roll initiative is that they are aware of and can see what each other is doing. So, clearly making sure the BBEG is not aware ought to be part of that - and Slight of Hand is all about keeping other people unaware of what you're actually doing...
"Sucks to your ass-mar! I got the conch!"Cheiromancer said:I agree with Brian Gibbons' remarks.
If they insist on interrupting the BBEG, give the villain a +2 bonus to all d20 rolls for the remainder of the encounter; let the players know that is the price for not letting you talk.
Jeff Wilder said:I understand the appeal for players to believe their characters are hyper-competent and I understand the benefit of that kind of substance-over-style action in our real world. I just don't care for it in gaming. IMO, players who want to be the cool and dealy loner lethal weapon can always go play Splinter Cell. I want Star Wars, and Indiana Jones, and Ladyhawke.
There's another version?Elder-Basilisk said:So, are you a fan of the old Star Wars where Han shot first?
That weren't monologin' ... they was conversin', and Han got bored with it.Because I think he interrupted Greedo's monologue....
More or less, except that Han wasn't exactly bluffing. He did have the money. Or so he thought.(And, back to the subject of the post, I would definitely say that the mechanics were something like a bluff role opposed by Greedo's sense motive to establish that Han was negotiating with Greedo, followed by a sleight of hand check opposed by Greedo's spot to draw his blaster without Greedo noticing and then Han won initiative.
Which is what I'm demonstrating.werk said:Wrong + Wrong = ? (the answer is not Right)