Intimidate with STR

Shader said:
Clearly you and I will never change our opinions, as great as they are :)
And nor should we. It's something I feel quite strongly about, but you should always do what's fun for you. :)

I think you really are getting silly though... A STR based Knowledge: Arcana? Barking mad.
That's the point though - it was meant to highlight how absurd it can be to apply a skill to an inappropriate ability, even if you can come up with some justification, in particular applying a mental skill to a physical ability.

An Int based Gather Information for research? Makes perfect sense to me.
Maybe - bear in mind that the skill as is essentially represents knowing the right people to talk to and the right questions to ask, which is not as applicable in a library style situation. Search might be more appropriate, and it's already based on int.

And besides, we've already established that WOTC suggested the Intimidate thing as an option.
Not under dispute. I just think it's a bad option. :)
 

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Shader said:
And besides, we've already established that WOTC suggested the Intimidate thing as an option.

Pre-revision. Like how 3.0 archery and dualist were such good ideas, balance wise. It is interesting to note that this concept didn't make it into the revision, thus suggesting that they reconsidered their original idea.

DC
 

Or left them out unintentionally. We know how good they are at that. Multi-class levels not counting toward XP penalties, anyone? :)
 

Darklone said:
Right. Give Dex bonus to damage in ranged combat. And dex to hit in melee. People say it's logical. Wait and see what happens to the game :D

Well, there IS a feat that lets you use your Dexterity modifier to hit in Melee, but it's a feat, after all.

But heck, if one of my PCs wanted to take a feat to let them use Strength instead of Charisma for Intimidate Checks, I'd let them.
 

Bauglir said:
Maybe - bear in mind that the skill as is essentially represents knowing the right people to talk to and the right questions to ask, which is not as applicable in a library style situation. Search might be more appropriate, and it's already based on int.

Right. That's why d20 Modern has the Research Skill.
 

Just so people know:
STR vs CHA Intimidate has been discussed on these boards for years.

It always breaks down to the CHA-Intimidate-only crowd bringing up lame examples that pit a low-CHA, high-STR dude against a high-CHA dude.

And that's a straw man, in case you didn't realize.

It's as simple as this:
many people I've talked to thru the years simply CANNOT get it thru their heads that STR can be Intimidating. Many times they have explained Real life experiences which have caused them to believe this (people who know martial arts, etc).

Bottom line is, I'm glad I don't have to argue it anymore.
WotC seems more reasonable *gasp* in this arena than many people here.
I'm glad it's in the rules now so I don't currently (and hopefully ever) deal with the incredibly close-minded and unwaveringly bad examples that the CHA-only crowd has demonstrated time and time again.
 


reapersaurus said:
And that's a straw man, in case you didn't realize.

:\ Very moving. Your declaration and lack of explanation has made everything clear.

How could I ever have been so closed minded as to have an opinion, argue it with examples, refute counter examples, and expect the same in return?

For the record, my sig says it all, and I'm happy to never think twice about the way Shader or anyone else plays it in their game. I assume when a person continues to post on a topic, that they desire dialogue on an issue.

In continuation of said dialogue:

On a metagame level, the only real reason for Strength-based Intimidate is to allow warrior types to use Charisma as a dump stat without sacrificing scare factor. It reduces the value of Charisma as a stat and reduces the value of classes with Charisma-based skills and abilities by making their primary stat less valuable.

On a more conceptual level, I believe that Intimidation is all about Charisma. I feel that the definition of Charisma in the rules ("force of personality, persuasiveness, personal magnetism, ability to lead, and physical attractiveness" PH p9 emphasis mine) fits the idea of attempting to convince someone of your intent to harm them.

I belive the definiton of Strength ("muscle and physical power" PH p8) has nothing to do with said activity. I would argue that all a display of strength could do is make someone who is smart/wise enough to consider such things believe that you are ABLE to harm them. The two are not the same things.

More to the point in the rules, I would be more willing to accept Strength based intimitdate if someone could give me a visual for a strength based use of the Demoralize Opponent feature of the skill.

You can also use Intimidate to weaken an opponent's resolve in combat. To do so, make an Intimidate check opposed by the target's modified level check (see above). If you win, the target becomes shaken for 1 round. A shaken character takes a -2 penalty on attack rolls, ability checks, and saving throws. You can intimidate only an opponent that you threaten in melee combat and that can see you.

I understand that with Charisma, a character could taunt, gesture, sneer, and otherwise use free actions attempt to make the opponent feel intimidated. I do not understand what Strength based free action could be taken that allow you to make an opponent feel scared. You cannot hit them, push them, pick up a rock and throw it at or toward them because these are all standard (or move + standard) actions and many provoke attacks of opporunity. Flexing muscles is one possibility, but this is not something that can be done with armor on, nor is it easily done with one's guard up. In addition, without an accompanying scowl or roar, flexing could appear to be nothing more than part of another action in combat.

If such an action is not possible, then simply being strong would have to be the key but your opponent would not have much way of knowing how strong you are, barring your acting upon them in some way.

The passage in Masters of the Wild that sanctions the Strength based Intimidate is on page 18.
Sometimes it's appropriate to change the key ability score of a particular skill. While Intimidation is usually a function of Charsima, this rule allows the barbarian to apply his Strength modifier rather than his Charisma modifier to Intimidate checks. This assumes, of course, that he accompanies such attempts with appropriate displays of of might, such as breaking objects or showing of impressive muscles.
(emphasis mine)

I argue three things about this passage:
1) This passage refers only to barbarians, which indicates that it was an optional rule intended only for members of that class. This literal interpretation is not my first instinct, but I'm indicating what rules lawyering could accompany it.
2) This passaged does not refer to replacing the primary stat for Intimidate with Str. It is a situational adjustment.
3) This passage is from a pre-revision source and the specific example has not reappeared an any 3.5 book (to my knowledge) nor has it appeared in any errata or FAQ (again to my knowledge), which indicates that the PTB did not feel it was a relevant rule.

These are my reasons for not permitting (except perhaps in exceptional and yet to be encountered situations) replacing Charisma with Strength for the Intimidate skill. It is not a straw man and it is not that I'm a strength hater or barbarian hater.

DC
 
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reapersaurus said:
It's as simple as this: many people I've talked to thru the years simply CANNOT get it thru their heads that STR can be Intimidating. Many times they have explained Real life experiences which have caused them to believe this (people who know martial arts, etc).
Str can be intimidating - so can magic, or a greataxe or many other things, and these things can and should apply circumstance bonuses where appropriate, but this doesn't negate the need for charisma to apply these tools effectively.
 

DreamChaser said:
How could I ever have been so closed minded as to have an opinion, argue it with examples, refute counter examples, and expect the same in return?
It's been the same arguments for over 3 years now.

You're welcome to waste time on it, but the same things are said every time.
 

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