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Intrigue In Candara

NOTE:
Anyone who needs to put on their armour (And no I don't allow you to sleep in armour unless you have the "Sleep in armour" feet) remember the table in the PHB... light armour (including Mithral shirt) takes 1 minute to don, 5 rounds to don hastily.
It keeps getting higher the heavier you go.

Now who'd putting their armour on and who's not?
 

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OoC:You should figure out who would have been on Watch, as that person would have their armor on, at least.

IC: Finnegan draws his blade and (unarmored) looks about for whatever is out there...

OoC:Jemal, I can't find the OoC thread anywhere, and I don't have a complete version of Finnegan on my comp (had some probs recently). Could you please post a link to it? I might want to cast a spell. Thanks.
 
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(Can someone tell me if there is a penalty for wearing leather to sleep? It's armor check penalty is 0, and I'm thinking the penalty is related to the affects of sleeping in armor.)
 

Thomas darts up and unsheathes his longsword. Having slept in his cloak he commands it straight away to give him the power of flight. Grabbing his potion belt he launches up in the air and tries to make out what is causing the disturbance.

Edit: Woops, sorry wrong ID, it's drs as Thomas.
 
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creamsteak said:
(Can someone tell me if there is a penalty for wearing leather to sleep? It's armor check penalty is 0, and I'm thinking the penalty is related to the affects of sleeping in armor.)
Oh, and if it's important, Gustaf would always be with his sword, and heavily 'cushioned' with both pillow and thick rug to lay his bedroll out on. If he would believe there to be a threat, he would likely draw up the blade and take to some cover if at-all possible. He would engage anyone in melee if caught in a surpise-attack, only disengaging if the opponent wounds him in the first round (at least 6hp damage minimum), in which case he would step back and unleash a bardic spell.
 


OODM: http://enworld.cyberstreet.com/showthread.php?s=&threadid=32693
Here's the Rogues Gallery.

And the actual rules are : Anything with an Armor Check Penalty of -5 or more makes you automatically fatigued the next day. My added rule : You don't get enough rest to heal if you sleep in armour (Without the feat). So you don't get any healing during your sleep no matter what the armor check penalty. PLUS you're fatigued if it's Medium or Heavy Armour.

IDM:
Licthenhart and Tal were awake, everyone else was asleep.
Ariel starts putting on her armour.
many of you start looking around, but can't tell where the scream came from.. Everything is silent now except what noise you are making... unnaturally silent.
Thomas flying around can't make out any more than the rest of them.
Gustaf gets up and hides behind a tree.

Nothing happens for a few moments, and you begin to think you may have imagined it...
 

Into the Woods

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