GlassJaw
Hero
I'm working on a low-magic campaign using Grim Tales. I've also been looking at Unearthed Arcana for some variant rule ideas. I'm also familiar with the VP/WP system in Star Wars.
To those that have run or played in low-magic campaigns, what system do you recommend for inury and death?
I've never played in a campaign using the VP/WP system. While I'm definitely intrigued by it, I'm a little concerned that it will make crits too powerful, especially used with Grim Tales.
I also might use the Con + 2 per HD massive damage variant in UA.
Anyway, I'm just looking for some comments/suggestions/advice, etc about these various options in a low-magic setting. Thanks!
To those that have run or played in low-magic campaigns, what system do you recommend for inury and death?
I've never played in a campaign using the VP/WP system. While I'm definitely intrigued by it, I'm a little concerned that it will make crits too powerful, especially used with Grim Tales.
I also might use the Con + 2 per HD massive damage variant in UA.
Anyway, I'm just looking for some comments/suggestions/advice, etc about these various options in a low-magic setting. Thanks!