Any thoughts on Kiera? I changed the will save to Cha.
[sblock=Kiera, Level 8 Human Sorceress. Take 2.]
Kiera Elzmyr, the Silver Stream
Human female, Sorcerer 8
AL: CG HT: 5'10" WT: 130 Hair: Long, Silver Eyes: Green
STR: 10 (+0) [0 pts]
DEX: 18 (+4) [6 pts + 1 Lvl + 2 Enhancement]
CON: 14 (+2) [2 pts + 2 Enhancement]
INT: 14 (+2) [3 pts + 1 Lvl]
WIS: 10 (+0) [0 pts]
CHA: 20 (+5) [14 pts + 2 Enhancement]
HP: 48 (8d4+16) AC: 20 (10 base + 4 Dex + 4 Mage Armour + 1 Deflection + 1 Natural Armour). Touch: 19 Flat-Footed: 16
Saves: FORT: + 4 (2 Base + 2 con) REF: +8 (2 Base + 4 Dex + 2 Weasel Familiar) WILL: +11 (6 Base + 5 Cha)
Init: +12
Bab: 4
Ranged Touch Attack +8
Crossbow: +9, 1d10 damage.
Skills(5 trained=*)
Endurance(+10*), Know:Spellcraft(+11*), Know:Arcana(+11*), Persuasion(+13*), Initiative(+12*), Perception(+9)
(*cc=Cross Class; 2 skill points) Synergy bonuses are allready figured in.
Feats: [6] Eschew Materials, Spell Focus(Evocation), Empower Spell, Maximize Spell, Practical Metamagic(Empower Or Maximize, haven't decided yet)
Class Features:
Familiar (Weasel - Nevin)
Spontaneous Spellcasting
Pristine* : The character never gets dirty, water drips and dries off quickly, mud seems to just miss him/her, hair and clothing is never out of place, etc.
Counting Coppers* : The character has an uncanny counting ability, and can easily count any number of things within sight (Such as the number of coins in a pile, provided most of them can be seen, the number of apples in a tree, or the number of people in an advancing mob)
* = replace 0 lvl spells known*
Spells:
Known : 6*/5/3/2/1
*=lost two for class abilities Pristine and Counting Coppers*
Spells per day : 6/7/7/6/4
Save DC = 17 + spell level (18 for Evocation/Transmutation)
0 lvl - Detect Magic, Mending, Light, Prestidigitation, Mage Hand, Open/Close
1st lvl -
Magic Missile, Mage Armour, Shield, Endure Elements, Alarm
2nd lvl - (Loose 1)
Invisibility, Scorching Ray, Knock, See Invisibility
3rd lvl - (Loose 1)
Fireball(Ev), Fly, Dispel Magic
4th lvl -
Polymorph
Languages: Common, Goblin, Dwarf
Equipment: 27,500 GP (No more than 14,000 on any 1 item)
Cloak of Charisma + 2 (4,000)
Gloves of Dexterity + 2 (4,000)
Belt of Health + 2 (4,000)
Amulet of Natural Armour + 1 (2,000)
Ring of Protection + 1 (2,000)
Ring of Sustenance (2,500)
Eyes of the Eagle (2,500)
Bag of Holding Type I (2,500)
MW Light Crossbow (335)
Nobles Outfit + Jewelry (200)
Signet Ring (5)
5 bottles fine wine (50)
MW Artisans ToolsX2 (55)
3,355 GP
[/sblock]