Mishihari Lord
First Post
"Hi! I'm Bob the paladin" ... and my immersion goes SPOING! I don't much care for real world names in fantasy unless the setting is closely related to a real world setting. "Gregory" and "Percival" are great in something that looks a bit like feudal Earth, like "A Song of Fire and Ice," not so great for me otherwise.
For a consistent feel in naming, I create a "sound palate" for each language/culture. In English the most common vowels are E and A, and the most common consonants are T, S, R, L, and N in that order. For dwarven, I might set the palate as long O and short U for vowels, and D, K, N, TH, and hard G for consonants. Other sounds get in there too, but sounds in the palate dominate. Then the players hear a place name like "Kon Gothud" and they're pretty sure it's a dwarven location even before they know what it is. IME this makes the names easier to remember too.
For a consistent feel in naming, I create a "sound palate" for each language/culture. In English the most common vowels are E and A, and the most common consonants are T, S, R, L, and N in that order. For dwarven, I might set the palate as long O and short U for vowels, and D, K, N, TH, and hard G for consonants. Other sounds get in there too, but sounds in the palate dominate. Then the players hear a place name like "Kon Gothud" and they're pretty sure it's a dwarven location even before they know what it is. IME this makes the names easier to remember too.
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