Nothing will help a player who simply won't play to the strengths of the class he chose. A Rogue is a natural companion to a defender, like a fighter.
We had a player who was playing a Rogue, but he refused to partner with another character in order to get combat advantage on a regular basis. He even had an excellent AC, though his NADs other than REF were pretty weak. He went for a pure charging build and rarely used it unless conditions were absolutely optimal, as when I would use Mire the Mind to make the entire party effectively invisible to one major opponent, and then follow it up with Fey Switch to drop him in exactly the right spot. He spent a great deal of his time running from combat, with less than 10 hits left.
Utterly useless. Much like me, he frequently got FORted into the dirt. In my case though, while as a striker I make a pretty weak controller, but at least I was contributing. My tactics tend to be more useful than my damage input, in most cases. Ultimately this player gave up and started to play a Warden instead. I think this is his 4th class to play in this campaign.