iPhone App

Well, I currently use it to look up rules on d20srd.org to or to google for feats or spells not listed there. I'd like to be able to check the Pathfinder rules on it quickly, so basically I'd like an iPhone formatted PRD.

I'm easy. :D
It's not particularly iPhone formatted or anything but just wanted to make sure you are aware of http://www.d20pfsrd.com. Its like the PRD but has monsters and some other doo-dads.
 

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I'd love if the app could include the PRD content (if not the actual Pathfinder ruleset), as well as a feature that would keep track of the encounters faced per session (or even remember them over an entire adventure) and calculate XP per character.

Also, it would be cool if it could remember (or even generate?) NPC info for quick-reference purposes :D
 

Right now the core functionality is a "live" character sheet that tracks modifiers and rounds for you. It's also networked, so for example I might cast bless on James, Jason, and Wes, and the appropriate modifiers would appear on their character sheets in real time without them having to do anything. As the rounds count down, the modifiers disappear, etc.

We are so early in the development of this at this point that I may as well turn the question around on you.

What do you WANT the application to do?

--Erik

Sweet!!!! That is awesome!

I think the only other thing to do is to connect it to the PRD.
 


I'm curious how much of the app needs to access an online database. If it does this for a significant amount of work, there needs to be a way to cache important things "offline" in the iPhone/iPod touch.

Many of us play our games in the basement (duh!), where cellphone reception is abysmal. ;)
 

I'm curious how much of the app needs to access an online database. If it does this for a significant amount of work, there needs to be a way to cache important things "offline" in the iPhone/iPod touch.

Many of us play our games in the basement (duh!), where cellphone reception is abysmal. ;)

Making the app basement-friendly should be at the top of our to-do list, I would hope. :)
 

Beyond the iPhone App

Obviously, I think this idea rocks! My ideas are:

1. Have most of the app live on the web with access to different clients via an API. This way, there is one core DB to maintain while giving you the ability to deliver the client to infinite platforms.

2. Start with the iPhone, then build an Adobe Air application which will be platform independent (Windows, Macintosh, Linux). Build once, deploy everywhere. This is one of the biggest beefs I have with DDI from WotC. This is 2009, not 1989. The home PC platform is much much broader than Windows. Avoid MS Silverlight at all costs.

3. After the iPhone and Air apps, make the API open to other developers. A reasonable licensing fee would be OK, but free access to the API would create an developer ecology that will breed new mobile apps (Google Android, Blackberry, etc.) and desktop tools that Paizo may not be interested in or, may not have the resources to develop.

The tabletop is going digital and mobile. I am super excited to see Paizo on the leading edge of this movement.
 
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Right now the core functionality is a "live" character sheet that tracks modifiers and rounds for you. It's also networked, so for example I might cast bless on James, Jason, and Wes, and the appropriate modifiers would appear on their character sheets in real time without them having to do anything. As the rounds count down, the modifiers disappear, etc.

We are so early in the development of this at this point that I may as well turn the question around on you.

What do you WANT the application to do?

--Erik

I would like it to work across different mobile devices, such as the Blackberry, etc. People seem to forget that Blackberrys still outsell the iPhone by an almost 2:1 margin.
 


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