ANSWERS TO ALL YOUR POSTS AT ONCE
ZOURON
oocish
bah! edena wouldn't loss me as a reader, whatsoever if the funny men come around I turn them into pounded beef and sell them to the highest bidder!
ohh you ment players doh darn umm... I'll just go hide!
*can honestly say he ahs no idea where anyone at all have placed their troops and were each is placed compared to each other ack!*
ohh side note: "go vecna go! in with the undead, down with torillians and enslave oerth while you are at it!" well i suppose my character would say something like that if he was there hehe.
ANSWER:
It is a shame you are not playing, Zouron.
You are welcome to play.
As for Vecna, he's evil. Just plain and simple, and ugly.
- - -
KABOOM
(OOC: if I had been given that message, I would have felt it ironic, because, in RL I am 11)
ANSWER:
That message was meant strictly IC.
If it offended you OOC, I apologize.
Vecna is supposed to be cruel and vicious to an incredible degree, and in official Greyhawk Canon he is portrayed in a truly awful light.
I am given the dubious role of rping this psychopathic lunatic.
Another thing. Age means no difference to me. If you are 11 or 99, the IR wants you!
- - -
MR DRACO
This is a mental sending to Vecna, from Kas:
Well met Vecna. Well met indeed. You must be able to tell by now I am your equal. Obviously you must realize that you stand to gain little from continuing your agression towards me, unless you are planning to be killed again. Perhaps you should consider a peace between us, a sort of neutrality should you choose to call it that. It certainly would make further negotiations much easier between us.
ANSWER:
Vecna answers: Kas the Traitor. The Traitor. There are no words in the Suel Language to describe what you are.
The very Language of the Suel has been degraded and poisoned, that such a word as Kas exists in it.
Your body will be stripped of it's flesh, layer by layer, and never allowed to die.
When, after millennia of torture, even my great magic cannot keep your pathetic flesh in this life, your soul will be taken.
It will be placed in the Mirror of Torment.
I will personally oversee the torture, and the greatest torturers in the Planes will be summoned to systematically and endlessly shred your soul.
For all eternity, this will be your fate.
Then, and only then, shall I consider that there is peace.
- - -
FORRESTER
Ha!
Peace between you and Vecna, Kas?
You must be joking. Not only is that not very IC, but it's highly lame.
You cannot have peace with the Oerthian Alliance and peace with the Shade/Vecna at the same time.
Choose a side. The left or the right. Those who walk in middle of the road . . . *squish* like grape.
(Some famous old epic-level monk told me that once ).
Forrester
PS -- re the note below -- well, I *can* read minds . 10th level magic and all that. Not sure that I can read yours, though . . . you might be too powerful.
ANSWER: Mr Draco, doesn't that make you feel good? Everyone else, doesn't that make you feel good?
Forrester has decided to read your minds.
Now, he can do that - he has 10th level magic.
But there is a big difference between what a person can do, and what a person does.
Heh. I see a hint of the old Forrester the Ruthless in this ...
- - -
MR DRACO
Forrester: a) it's neutrality, not peace and b) you would think it was quite In Character if you knew what my plans were, but, since the sending is directed towards Vecna specifically, you wouldn't even know it was sent, now would you?
ANSWER: Well, I know Mr Draco and Forrester aren't going to get along anytime soon in this IR.
- - -
CREAMSTEAK
Instead of responding to Vecna directly, Sanctus was loaned a Kender and transmitted this visual of the Kender to Vecna:
(A single kender with his hands in the air and with his tounge hanging out while dancing around and taunting)
NA NA NA NA NA NA... YOU CANT GET ME... NA NA NA NA NA NA YOU CANT GET ME... NA NA NA NA NA NA... YOU CANT GET ME... NA NA NA NA NA NA YOU CANT GET ME... NA NA NA NA NA NA... YOU CANT GET ME... NA NA NA NA NA NA YOU CANT GET ME... NA NA NA NA NA NA... YOU CANT GET ME...
NA NA NA NA NA NA YOU CANT GET ME... NA NA NA NA NA NA... YOU CANT GET ME... NA NA NA NA NA NA YOU CANT GET ME... NA NA NA NA NA NA... YOU CANT GET ME... NA NA NA NA NA NA YOU CANT GET ME...
This message is sent to Vecna constantly till Vecna comes back to life... Then the Message changes, but I'll tell you what kind of message when I get the chance...
Edit: Sanctus and my Planars will act as the bodyguard of this kender till Vecna comes back to Oerth... Gotta protect the poor lad from vicious kender eating assassins, mind you...
ANSWER: Unfortunately, even Vecna is not immune to the Kender Taunt.
He attacks immediately.
The kender is killed, and Sanctus and his Planars are forced to flee.
Realizing that the next Kender Taunt may be a trap, Vecna puts defensive shields up. These allow him to shut out mental noise of that sort, if it comes in.
(Had you deployed a great force, Creamsteak, you could have lured Vecna in and killed him with that tactic.)
- - -
LORD MELKOR (TALOS)
Edena, Shade STRONGLY suggest that Vecna accepts Kas`s offer. I assume it is impossible for The Shade to enslave Vecna in his weakened state? And check my email.
ANSWER:
It is impossible to enslave Vecna. However, you hold his phylactery, and if you destroy it, Vecna is permanently killed.
Therefore, the Shade DO have a measure of control over Vecna.
However, Vecna will kill himself before allying with Kas (the hatred between Vecna and Kas was legendary official canon 20 years ago IRL.)
- - -
KABOOM
I'll be gone for a couple days and William will run my troops in the mean time.
ANSWER: I hope things go well, Kaboom!

Come back as soon as you can.
The odds are, you'll be back long before Turn 4 is over, and you can get in on the mayhem!
- - -
WILLIAM
Kaboom,
I am honored to represent your interests. Have fun.
Spoof, check your e-mail.
Guys, I think we are missing something important. Edena said something seems to be changing with Oerth itself. I will post on this later. (It is very late here.)
ANSWER: Thank you, William. I appreciate that taking on a second Power is a real headache. Thanks for helping Kaboom.
And yes, something IS happening in the Blood Waste, and it is major, and it will have long term implications for Oerth.
One cannot, in the magical world of Oerth, kill 53 million people and throw that level of magic, and afterwards everything is just quiet.
There are consequences of killing, emotion, and magic.
One of those consequences is benign.
See my Discovery Post below. I suggest everyone read it.
- - -
MR DRACO
William Ronald: You're absolutely right, except you forgot one possibility: Some of may know quite a bit more than others about it, although i'm not about to mention any names *begins whistling*.
ANSWER: I do not know who you are referring to, Mr Draco, but again check my Discovery post below.
of Caissa, patron goddess of chess.
- - -
WILLIAM RONALD
I think I have some ideas of what may be causing the mess. However, In Character, I do not have 10th level magic. Some people do, and should check into it.
If something is wrong with Oerth itself, we need to address it. I will post on this. (This is one thing I think everyone can agree needs to be adressed. No Oerth, no IR winners. Only IR losers.)
By the way, Mr. Draco, Kalanyr regrew Kas' damaged sword arm with 10th level magic. So he is as strong and deadly as ever. (Replacing the arm with Vecna's might have bad side effects.)
ANSWER:
Kas's arm was indeed regrown.
And yes, it would have been a bad idea to replace Kas's arm with Vecna's!!
The hatred in Vecna's heart is so great the arm would have gone out of Kas's control, and tried to strange him (ever see the film Dr Strangelove?)
10th level magic will NOT heal the Blood Waste, or affect it at all.
Only 11th level magic will heal it.
The Blood Waste is an actual wound in Oerth, a wound in the side of the world itself.
That wound continues to bleed, and it is festering, with rot spreading inward and sideways, and the poison steaming up into the air.
- - -
KALANYR
Edena-I will look into the events in the Blood Waste with 10th level magic.
ANSWER: You discover what I just wrote above.
Lists Problems
I never stopped summoning slaad in the planar arms race
ANSWER: I will put them back.
Also I believe my PC and Each NPC should have PL +1 (or did you change your mind about PL +1 for 10th level magic enhancement)
So they should look like this, no?
quote:
PC:
Kalanyr (PC, Solar (former balor, former drow/half-fiend), Solar 20HD, Wizard 20 / Loremaster 10 / Archmage 5 / Arcane Devotee 10 / Divine Oracle (Freedom) 10 / Planeshifter 10 / Fighter 10 / Weaponmaster (Longsword) 10 / Blackguard 10 / Cleric 10 (Freedom) / Divine Disciple (Freedom) 10 / Ranger 20, chaotic good) (ALIVE) PL 6
NPC's
Eclavdra (NPC, drow, fighter/cleric of extremely high level, chaotic good) (ALIVE) PL 3
Iggwilv (NPC, witch of extremely high level, chaotic good) (ALIVE) PL 4
Keraptis (NPC, human, mage of extremely high level, chaotic good) (ALIVE) PL 3
Lyzandred the Archlich (NPC, lich, mage of extremely high level, chaotic good) (ALIVE) PL 4
Xaene the Blessed, Archlich (NPC, two-headed archlich, mage of extremely high level, chaotic good) PL 3
Zuggtmoy (NPC, female arch-celestial, chaotic good) (ALIVE) PL 3
Misc
Ivid the Risen and the City of Rauxes (Ivid the Celestial King, the tarrasque, celestial knights, revenants, good undead of all types, powerful monsters, large animated constructs, good) (INTACT, LFMR) (S) Original PL 15, Current PL 8 (Ivid gains +1 I think)
ANSWER: You are correct, and I will modify the Lists accordingly.
Forrester also gains this advantage.
Everyone will, who gains 10th level magic.
Mr.Draco: William speaks the truth you have your arm back.
Rhialto : Be careful who you annoy, I know every member of the Black Brotherhood and I owe you for trying to kill the Valley of the Mage. If you don't play nice you are gonna find yourself in Holy Fire.
ANSWER (chuckle) I do not think Rhialto is too concerned about the drow, Kalanyr.
- - -
DARKNESS
Edena, I'm currently in year 1516.6 - this will increase to 1517 if I spend 1 PL on industrialization, right?
ANSWER: Yes. You spend 1 PL on Advancing your Civilization. Spend 10 points, and that would put you at 1520, and you nations would all gain PL, according to their size.
Welcome back, Darkness. You ought to post more!
The Baklunish Confederation may be at the edge of the map, but it is not at the edge of the conflict.
The Baklunish spilled a great deal of blood stopping Vecna in the Great Battle of the Wild Coast.
Also, at which point of the template should we note how many points we are spending to advance our civilizations? I can't find it in your sample template for Maudlin above even though you intended to spend 90 PL for it...
ANSWER: Oops. Advancing your Civilization is one of the Arms Races. It is not the Technological Arms Race - that is a free race, where you automatically gain 1 PL per turn (or up to 4 PL per turn if others share technology with you.)
For every 3 PL you spend on Advancing Your Civilization, your Power advances an additional year into the Renaissance and Industrial Revolution.
For every 10 years your Power advances, your countries permanently gain PL.
S countries gain 1 PL.
M countries gain 2 PL.
L countries gain 3 PL.
LL countries gain 4 PL.
That is why the Dark Union and Kaboom's Sky-Sea League have such very high PLs now.
edit: And a question to whomever can answer it first: When will turn 4 begin again?
ANSWER: Saturday, at 1 in the afternoon (13:00 hours eastern, United States of America.)
It would have been sooner, but the loss of Turrosh Mak delayed me (I wasn't exactly feeling good the day after he left.)
- - -
KALANYR
This is sent to Vecna
"Beware Lich, some of use "children" have power equal to or greater than yours. If any stand against you I will stand with them. Oh and if you anger the City of te Gods I will force open your Pocket Dimension and let them in since they would probably want to kill you first!"
ANSWER: Vecna comments:
You have shifted your allegiance away from Lolth, Fallen One.
He who is faithless, shall be shunned.
Your new Power will be suspicious of you, and Lolth will be your eternal enemy.
And I do believe Lolth has ways of obtaining revenge on those who betray her.
Ways of revenge so ingenious and inventive, that they are almost a match for my own designs.
- - -
BLACK OMEGA
Take a break, see someone in the hospital,have dinner with someone and suddenly I'm way behind. Sheesh.
ANSWER: I hope the person you saw gets better, Black Omega. My sympathies to that person.
To Edena: I'm in this for the long haul, no worries.
((Thank you.

))
tribute to anyone. We don't think so. The Coalition don't do that.
and yes, investigaging the Blood Wastes must start to take a certain precidence. If it is something that can be stopped before it hits critical mass, we have to do so.
ANSWER: Vecna is not asking for tribute from you, Black Omega. He is demanding reparations from Forrester.
Now, if Forrester is asking for tribute from you, that's not the Moderator's business ...
As for the Blood Waste, refer to my answer way above.
You won't like what you find.
- - -
SERPENTEYE
And yet you reject my offer of peace and alliance. You threaten me with war without provocation, without cause, without logic and in unthinking hate. Oerth is at stake and you keep threatening and mocking me.
Did you not once write a parable of two villages and two dragons? The village that put aside its petty squabbles and stood united survived. The other village remained divided and was conquered. Have you forgotten your own wisdom? Or was your parable just a ruse, a lie to use to your own advantage? Is your love for Oerth less than your desire to massacre my people? Is there yet love and compassion in your heart or has it been replaced by hatred and greed? Do you want peace or war, life or death, salvation or damnation?
ANSWER: Heh. It is not the Moderator's place to become involved in player to player diplomacy.
- - -
ALYX
IC message
To Serpenteyes and those who would work with snakes;
You bring up the parable of two villages, mighty Serpenteyes. Yet you must know that parables are limited to the case for which they were born. Allow me to expand upon your tale, with a story of truth that I have experienced, for there are many such villages in our world.
Open your eyes to a walled village of dark;
An enternal bastion of war that knows no peace.
This fortress borders a quiet little land;
A small one, with many ties and hating the bloody hand.
It came to pass, as it always does,
That conflict began to wake its ugly head.
It started small; of course it always does,
The burning spark, the omninous buzz.
A huge battle was fought between the two,
A roaring ruckuss of a war, without quarter.
The jungle about them moaned with every blow,
The trees screamed with every spear's throw.
Now the peaceful village had the upper hand,
Truth had won out, had broken hate.
Dark messages were sent to the warriors of light,
Begging for peace; an end to the fight!
An agreement was reached, one of hope,
The village elders parted in peace.
Except.
One evil elder poured into the well poisen, an evil spell.
That night the village hounds howled,
The hope was snuffed out.
Serpenteyes, one does not take a serpent to your breast. Perhaps one day, trust may be possible. But I have seen too many snakes shed their skin to consider any change anything but suspicious.
ANSWER: A philosophical post indeed, Alyx (solemn look) The people of Toril learned this lesson the hard way, long ago.
But, as Vecna shows in an all too ghastly way, the people of Oerth have not yet entirely learned the lesson.
And perhaps they do not wish to learn it.
There is no rule saying people must be reasonable, especially on Oerth.
Again, the Moderator cannot become involved in player to player diplomacy.
- - -
SERPENTEYE
- We gave quarter. Not to the soldiers who opposed us but to the people of the lands. We gave
mercy and forgivenes to the innocent and we rebuilt the lands from the war. Nyrond has never been richer or happier than now. The people worship me as their savior (it's true, ask Edena).
"The peaceful village" -And who is that? Forrester? He would take that as an insult. The Oerth Alliance? It's hardly a village now, is it? You are the hand of oppression in this world.
"Truth", "hate" -What truth? "Might makes right", "History is written by the victorious", "Power is it's own justification"? That seems to be your truth. What hate? The hate a ruler feels for a traitor? The hate he feels to the traitors who divided his country against itself, corrupting his people with madness and heresy? The hatred any decent man feel for injustice?
"Poison" -Do you really take me for that great a fool? Who am I, Vecna? I do not share his madness, I do not seek oblivion for myself and my people. I seek only peace and survival. I want nothing more than to see Oerth prosper in happiness. You are the ones who seek war and death. If I am a serpent then you are a rabid lion in a kindergarten.
-One "snake shedding his skin" would be your master Forrester. You know what horrors he committed against your people on Toril. He repented and you forgave him. Can you not forgive me, who have acted with far less bloodthirst and better justification than him?
ANSWER: No, don't ask Edena. The Moderator is perfectly content to not interfere in your dialouge.
- - -
ALYX
You pick apart my words, as you did to the original parable. Of course, from one view your attacks may be justifiable - after all, did I not do so myself? - but it will not win you an alliance.
ANSWER: The Moderator watches on as the diplomatic battle continues.
- - -
ALYX
-That changed rather fast, did it not? Your attacks came sudden and swift, all the more for the time you spent planning them. You cannot expect us to believe that you were trying to build peace with us during those years, or that your machinery of war was idle.
(article continues for a long time)
ANSWER: The Moderator has a comment to make.
The God Emperor set up the Olympic Games of Torture.
Conversely, the Sunrise Alliance sank the defenseless fleet of the Dark Union.
Remember that in this fantasy world, there are evils.
Not just crooks or thieves, or nasty politicians, but real, primordial evil.
This primordial evil is very real in Oerth, and when it comes for you, you will realize just how real it is.
What do you think is happening in the Blood Waste?
It was produced by killing, hate and anger, fear, pain, and scenes of horror that would beggar the worst X-rated film.
It is from that kind of thing that primordial evil arises.
- - -
ANABSTERCORIAN
The Solistarim agent nods. "Intriguing... And clearly meaningful. If I could only convince you to explain the symbolism of the wall and the curtain. Are these elements of some terrestrial conspiracy, or something far more far-reaching?"
ANSWER: The Moderator is curious about the wall and curtain too.
- - -
RHIALTO THE MARVELLOUS
The prisoner smiles.
"Tell me my friend--what have we been trying to accomplish? Why have we, the Black Brotherhood, done what we've done?"
ANSWER: The Moderator ain't saying a word.
- - -
SERPENTEYE
Debating with Alyx
(Article continues for some length)
ANSWER: The Moderator wonders if Alyx and Serpenteye will end up as allies. One thing about talking with one another is that it opens new options.
That, of course, would alter the course of the war in a major way, if the Dark Union and Sunrise Alliance combined forces.
- - -
BLACK OMEGA
(With apologies to Kal for a less than strict interpretation of his spell.
It's late at night in Siobhan's study. The silver haired fae is hard at work still..long hours and much to do with the Blood Wastes as well as repairs and refitting and replacements to arrange after the great battle against Vecna. Seated at her desk, clad in a casual green silk robe, she's signing and stamping document after document when suddenly several black clad figures fade into view. A spell of silence falls over the area, curves daggers dripping with poison drawn as Siobhan jumps to her feet...silent spells lighting white flames around her. And then the vision...the golden Solar...the proclamation piercing this lesser magic. And then with a sparkling glimmer there is a *WHOMP* as the area is filled, leaving a completely surprised fae
and a pile of gold and valubles..here and there a black clad arm and leg poking into view.
My dearest Kalanyr,
I suppose I should quit with the abyssal jokes now...can you be my Angel of the Abyss? It was a delight to see your vision...you certainly have a flare for the dramatic. I understand how busy you must be right now, there's so much still to be done and so little time to do it in.
When time allows, it would give me great pleasure to have dinner with you. I'm sure we have alot to talk about. Hugs and kisses, Siobhan.
ANSWER: Just hope that those loyal to Lolth doesn't get to Kalanyr first.
They aren't exactly happy that the drow are defecting en mass to become chaotic good!
- - -
SPOOF (ALZEM)
Hummm... Just for my benefit could someone send me or post on here a list of alliances that have been formed and what countries are part of that treaty.
Alzem, Chief Solar of St. Cuthbert
ANSWER: DEAR GODS, THAT IS NOT A SMALL QUESTION.
HERE GOES.
ALYX: The Alliance of the Sunrise (The Celestial Imperium, Nippon, Varnaith, Celene, the Lendores, good aligned, elven and oriental human)
ANABSTERCORIAN: The Solistarim (Many lawful and neutral evil races, including sahuagin, lizard kings, duergar, derro, nibelungen dwarves, deep dwarves, gray gnomes, star dwarves, star gnomes, illithid, aboleth, efreeti, salamanders, chromatic dragons, liches, flannae humans of evil alignment, a great force of mages devoted to evil, neogi, etc., very evil, devoted to exterminating all other peoples on Oerth, including the humanoids and drow)
BLACK OMEGA: The Coalition of Light and Shadow (Faerie of good alignment and some of neutral alignment, Perrenland, the gnomes of the Sepia Uplands, the people of the Vesve Forest, Highfolk, the Wolf and Tiger Nomads - a strongly good confederation, devoted to improving life across the world.)
CREAMSTEAK: The Delrunian Alliance (Delrune, Calrune, Gamboge Forest, the Phostwood, the Duchy of Tenh, Seldanora. Strongly good aligned, led by high elves.)
DARKNESS: The Baklunish Confederation (Zeif, Ekbir, Tusmit, Yecha, Ull, Istivar, the Spirit Empire of Garnak, Esmerin, Orcreich. Primarily Baklunish, a league of self-protection and mutual defense against all comers, has stood with the good side so far.)
DAGGER: The Kingdom of Ulek (The Duchy of Ulek, the Principality of Ulek, the County of Ulek, the people of the Kron Hills. Strongly good, mostly demihuman, has fought hard for the good side.)
MR DRACO / SERPENTEYE: Share the Dark Union of Oerth (The Great Kingdom of Northern Aerdi, the Kingdom of Greater Ahlissa, Rel Astra, Medegia, the Sea Barons, conquered Almor, conquered Nyrond, conquered County of Urnst, conquered Flinty Hills, conquered Garrel Enkdal, conquered Grandwood. A lawful evil society that so far has been heavily neutral, but fiercely aggressive towards it's immediate neighbors. It's people are now religious fanatics who follow the God Emperor of the Union, and he has indeed achieved divine ascension from their praise. He is not a nice fellow - he sponsored the Olympic Games of Torture.
Kas the Terrible and his Legions joined the Dark Union, along with the fell Lost Elves of the Adri Forest))
FESTY DOG: The Races of the Under-Oerth (Kuo-Toa, Trogolodytes, and other races of the Under-Oerth underneath the Hellfurnaces. They have been fiercely aggressive against their neighbors in the Amedio Jungle, which has mostly burned down, it's people killed.)
FORRESTER: Forrester represents the United Commonwealth of Toril. The World Forum has allocated to him 1/10th of the UC's military power to deal with the Oerthian crisis.
The other great powers of Realmspace have been staying out of this. The Scro Star League and Eternal Empire will never become involved, unless Toril itself is invaded.
Hope Isle has not become involved yet, but of course if you decide to play, Alzem, they are then involved! Come on in! The water's fine!

FORSAKEN ONE: The Hive Cluster (Formians, which are giant ants. Planar Formians. Other underdark races. Evil. The formians ate most of the people of Yeomanry, and would have eaten more except their appetite was sated.)
GNOMEWORKS: The Lortmil Technomancy (This country, one Turn away from having nuclear weapons, has been rather neutralistic, although it fought fiercely against Vecna.
Gnomes and dwarves are the inhabitants, and they have a society (not weapons, but a society) that is much more advanced than others on Oerth, being around 1900 Terran equivalent. Their society is an impossible wonder to everyone else, but the Lortmil Technomancy is very strict about who gets in, and more strict about who goes out, especially if they are foreigners.
GnomeWorks also represented the Eastern League, a confederation of good nations bound together for self-protection, and the Iron League, a group of fiercely good nations bound together for self-protection.
Of the Eastern League, only the Duchy of Urnst remains - the Dark Union has conquered all the rest.
The survivors of the Iron League bow and scrape before the undead minions of Acererak, do what they are told and like it, and pray to their Gods that they won't suffer the horrible fate of so many of their fellows.)
JOHN BROWN: Iuz and the Empire of Iuz (Iuz is a famous and evil demipower of Oerth. Under his lawful evil rule, the Empire has industrialized and organized in a most astonishing way. The humanoids have become lawful in nature, civilized, and they actually obey the laws - which are rigid and well enforced.
The Industrial Revolution is speeding along here at quite a pace, and very smoothly.
Iuz fought with the defenders against Vecna, but has otherwise fought no battles, and stayed out of things.)
KABOOM: The Sky-Sea League (A confederation of many nations. The Isle of the Phoenix with it's sky ships and Flying Citadels heads the League, and avariel, cloud giants, storm giants, tritons, merfolk, and sea elves are all in the world spanning alliance. The alliance has stood on the good side, and ferried troops for the allies, repeatedly.)
KALANYR: The Drow of the Underdark (Obviously, they were evil. Now, they are chaotic good, or rapidly becoming so.
Their leader was a Balor, but now he is a Solar.
Those scrying the Drow do not know WHAT to think of what is going on here.
Kalanyr has 10th level magic, making his Power tremendously strong.)
MAUDLIN: Acererak, the Scarlet Brotherhood (very evil. Acererak has personally devoured a hundred thousand souls, while the bodies melted into goo. The Scarlet Brotherhood has backed the Undead Minions of Acererak, who ravaged and swept away Sunndi, the Hollow Highlands, and the entire Iron League. Acererak and the Scarlet Brotherhood are, apparently, allies of the Dark Union.)
MELKOR: The Shadow Empire (These are from the Church of Shade, an underground Torilian movement. Unable to conquer Toril, they moved their headquarters to the evil Plane of Shadow, and from their they have invaded Oerth, meaning to conquer it.
They took Greyhawk City and the lands around, and renamed it the Shadow Throne.
That whole region has been sucked into the Plane of Shadow, and all the lands around are dead or dying from Shade Poisoning, including the Nyr Dyv and Wolly Bay.)
'O SKOTEINOS: The Pomarj and many groups of evil monsters and evil giants across the Flanaess. (This alliance has stood with it's good neighbors, betraying the Dark Alliance and the Drow on Turn 1, earning their emnity. They fought hard against Vecna, and stand against the Shade.
Or they did, under Turrosh Mak. Now, Turrosh Mak has left the IR, and NOBODY knows where the Pomarj stands now ... perhaps it stands with the Shade and the Dark Union again!)
RHIALTO THE MARVELLOUS: The Black Brotherhood (The Black Brotherhood is an EXTREMELY secretive group within the Scarlet Brotherhood, who did not know of their existence until recently.
The Black Brotherhood has instigated revolts, revolution, and assassinated or impersonated officials across the world, in both good countries and evil countries.)
SOLLIR: The League of the Warlords (Riftcrag, Kor, Artansomay, and others. Evil and aggressive, they invaded the Duchy of Urnst, and stand as rivals against the Delrunian Alliance to the east. To the south and west, their fellow evils (Iuz and the Dark Brotherhood) have an understanding with them, but I am not clear on what that understanding is.)
UVENELEI: The Alliance of the Crescent (Ishtarland, Lyrn, the Wind Dukes of Aaqa. Strongly good, supporting Forrester all the way, and they have fought fiercely against Vecna.
All their nations are off-map, but their armies most certain are on the map.)
VALKYS: The Planar Unseelie (The dark faerie from the Plane of Faerie, they are fiercely independent, have raided the City of the Gods to the consternation of everyone, and care not what happens so long as they win in the end, it would seem. They have not fought any battles, and so far have been non-involved in the war.)
WILLIAM: The Kevellond League (Furyondy, Veluna, Keoland, Shieldlands, Gran March, Yeomanry, Geoff, Sterich, the Lorridges, Stark Mounds, Kettish Hills. The Kevellond League has been good from the start, and has stood against every evil power since the beginning. They have suffered severely in the war, with many of their lands ravaged.)
ZELDA: The Frost Barbarians, the Snow Barbarians, the Ice Barbarians, the Storm Riders of Telchuria (neutral, and aggressive, these people formed an army and invaded the Dark Union. They currently sit in force on the Dark Union's northern border, and the Swanmay of Timberway Forest lead them (Creamsteak runs the Swanmay) - this host is known as the Swanmay army. Many good giants and even some good aligned humanoids have joined this army, along with the fearless and noble people of Ratik.)
- - -
LORD MELKOR
Nice poetry Alyx, what poem will you send to The Shade, to convince them to stop the slaughter of captured elves of Celene? We have many of them including your Queen .What a pity eternal dammation awaits all of them unless you convince Forrester to leave us alone.
ANSWER: This is correct. Queen Yolande of Celene, and Prince Melf Brightblade of the Knights of Luna were captured by the Shade in the Great Battle of the Wild Coast, and are now suffering the tender mercies of the Shade.
The Shade also have the phylactery of Vecna.
So long as that phylactery is unharmed, killing Vecna permanently is impossible.