(IR) The 5th IR - 3rd OOC Thread (OPEN)

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Edena_of_Neith said:
Hey there, all.
Radiant, I'm going to put the Celestial Imperium in your claims.
If you look at the big map, you will see that Venus's power (Orcreich - which is just chalk full of orcs - and the Orcreich allies of Upper and Lower Khanate) are just to your north.
You are now in the same position as we of the Flanaess. You have a potential enemy / potential friend next door.
What will happen?
Up to you. Open diplomacy is crucial in any IR.

Studio X, I'm putting Suhfang, Erypt, and Ellaves in your template. Along with their respective ICs. I know you are renaming Erypt - when you come up with a name, just give it to me, and I'll change the roster.

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If the Nyr Dyv Summit is taking place in Furyondy, then Eclavdra cannot attend, because Furyondy is in the League of Athyr, and they have denied permission to her. (Eluvan's power)
Even though King Rhynnon of Greater Nyrond is sponsoring the conference, and the Triumviate proposed it, it is being held in a city that denies entry to Eclavdra.
Unless, of course, the League of Athyr changes it's mind.

oh great, orcs ;)
And that this virtually no standting army left. Now I deffinalty have to explain these guys that they can gain a lot more by having the claw as their shoktroops than by fighting against them.
 

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To Album Cover X

This is what your template looks like currently:


ALBUM COVER X

[sblock]

E-Mail (withheld until Album Cover X gives permission)
Player Character: unknown yet
Artifacts: unknown yet

Powers:

- The Tribes of Ellaves
- Erypt
- Suhfang

POPULATIONS AND IC VALUES OF TERRITORIES:

The Tribes of Enllaves: 1,200,000 = 50 IC
Erypt: 6,560,000 = 360 IC
Suhfang (all territories) NO RULING BY SERPENTEYE

TOTAL IC OF ALBUM COVER XS' POWER SO FAR: 410 IC

Color on map according to Guilt Puppy: unknown yet
Territories on map: No on-map territories. Large territory off-map to the far west, see http://members.aol.com/cathbhadhx/tsroerth.gif

PLAYER NOTES:

None yet

[/sblock]

- - -

Whether you allow me to put your e-mail up in this space is up to you.
Some people say this renders them subject to Spam, so if you don't want it up, just say so. I merely put these up to make it easy for everyone in the IR to communicate with each other.

Your player character is a home grown thing.
In the IR, your player character can be excessively powerful, beyond any limits of a standard D&D game. He could be up to 100th level. He could be one of the demigods (but not lesser or greater gods) of Oerth. He could have extraordinary characteristics of your own making. Be imaginative. :)

Artifacts ... some players pick artifacts. This means they have fewer epic armies at the start, because artifacts count as epic armies in their own way (referred to as Epic PLs.) I suggest you take artifacts on a story line basis, and not more than three.

Your power primarily refers to territory claimed. What countries do you possess?
Each country has an IC (which, to simplify, is simply a measure of how strong it is).
The Tribes of Enllaves has an IC of 50. Erypt has 360. Suhfang we don't know yet: Serpenteye will have to rule on Suhfang's population and it's IC.
So, so far, your known IC would be 410, plus whatever Suhfang gives you.

You need to then ask for a color. After all, this is a game about conquest, as well as diplomacy. When your power takes over territory on the map, we need a color for it.
Guilt Puppy is our mapmaker. And he'll put down your color.
Just tell me what color you want, and I'll put it down in your roster, and Guilt Puppy will get to it.

Player notes are anything you want to say about your power. Note the huge amount of information Radiant has posted above. I'm putting that in his roster, under Player Notes. I'm doing so because it describes his power.
Otherwise, Radiant's information would be lost as this thread accumulated to 500 posts and we went on to a new thread. And, obviously, I want to preserve Radiant's work.
So, tell us about Erypt (including it's new name.) About the Tribes of Enllaves. About Suhfang. About anything that you feel up to.

The IR is not quite a strategic game, like Axis and Allies.
The IR is not quite a diplomatic game, like Diplomacy.
It's both.
And it has a large basis in open diplomacy - where you come onto the thread and post open communications from your power and player character and other characters, to the other powers. This is the core of the IR, really.

For supposedly secret communications, type in (sblock), then your message, followed by (/sblock). However, use [ ] instead of ( ).
As you can see from the megapost, this will disallow people from reading your posts unless they try.
For actual secret communications, where you REALLY don't want others to know anything, use the sblocks if you trust the other players not to peek, and e-mail if you don't trust them.

I am aware that there is quite a lot of secret e-mail communication in progress. This was the case during the 3rd IR, and seems to be the case again.

Welcome to the 5th IR, Album Cover X. It is a pleasure to meet you.
I ran the 3rd IR, and look forward to this 5th IR, which should be starting pretty soon.
It was necessary that we set up first, and that took a while. But most of the set up is done.

Christmas will mean a break, especially since Eluvan can't be online during that time, but afterwards the IR will go full steam ahead.

Edena_of_Neith
 
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Radiant, I'll just put the Celestial Imperium in your claim, with an IC of 100, instead of it's normal 999. Serpenteye can rule on that, and change it, afterwards, if he wants.
So, you have both the Celestial Imperium and the Sikari who are the ancient defenders and protectors of the Celestial Imperium.
 
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(nods to Bugbear)

Eclavdra will attend the summit in Rel Mord, then.

EDIT: There seems to be an In Character battle all of it's own over whether the summit will be in Chendl, Furyondy in the League of Athyr, or in Rel Mord, Nyrond in Greater Nyrond. (chuckles - I'll let Eluvan and Bugbear work this one out!)
Perhaps they would like to hold the summit in Erelhi-Cinlu, the capital of Eclavdor? :)

EDIT: I've read your entire post above, Radiant. Very nice. And you know what? The Silkari remind me of the taraakians. I swear it's true. They were a warrior race of good alignment and nobility (and I would call it nobility, to destroy an army bent on killing 3 million people due to mad dictates from a mad government.) Are they epic? Beats me. They certain are elite, which is one level down. In any case, let's just saw that the drow cities under the Celestial Imperium know of the Sikari and have suffered greatly at their hands over the long years (the drow, being drow, attacked the Celestial Imperium from Below, and have often fought with the Sikari.) (Eclavdra, having united these cities in Eclavdor, has ordered ALL ATTACKS STOPPED upon the Celestial Imperium, and since she has been Velsharess there has been peace.)
 
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William Ronald said:
Rikandur: Interesting post. However, the Nyr Dyv summit has not started yet. Also, the action took place in Chendl, Furyondy’s capitol. As that is Eluvan’s territory, I think Serpenteye will have to rule if you can take military action in an OOC thread against territory controlled by another player. (Mind you, it’s a very well written post. However, it might be best to save it until you are at the conference or afterwards. I 'm not starting an argument, merely making an observation. It is one heck of a way to declare war if Serpenteye allows it.)

Och, I forgot to mention that it was prophetic dream of sorts ? Iuz were screaming in Dorakaa after it. Sorry everybody thinking that I abused our DM's rights. ;) :o
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To Radiant: [sblock]Since Celestial Empire is Yours ... I have important questions for You. :)
Is ther any famous school of warriors in the Empire ? Or just CLAW academy ? :][/sblock]
 
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The Claws:
What exactly are the Claws?
A Sikari (or Soulwarped/Claw, these names are used interchangibly) is basically a high level
fighter/psionic. All their fancy soularmor, shadeknifes, etc, are nothing but fluff. In the end they just do what fighters and Psionics do. In a normal game the power to form your heavy armor out of the shards you carry would be very usefull but in this one it is just a special effect. The units don't gain any power from these things and the rules don't even consider what armor they war or if their cool looking weapon are special or not. So just don't think about it, the stuff is just for flavour.
They fight, they blast stuff with their psi and they do anoying things like turning invisible, fly and teleport. So as your opponents they suck. That's life.
Of course they have super secret origin and tons of strange habbits but I will use that in the flavour text. For anyone meeting them they are first and foremost some strange psi-fighters with nifty powers and no known alliance that are willing to work for anyone as long as you can agree on a price.

Appearance: If you think the Claws are a pain in the ... in combat try competing with one on a date. ;)
They are basically humans but the mysterious process of souwarping that gave them their powers (and which they never explain to outisdrs, only the fact that only 1 in 10 candidates survives the process) also drasticalyl changes their appearance. They are all slim, almost gaunt, most are a bit taller than average.
They have a pale complexion and their skin is soft, smooth and unblemished. Apart from their specteculary colored hair (sky blue, box red, ultra violet and shimmering purple are all common) they have no body hair at all.
Their eyes are egg white, patel pink or even completly black without iris.
They are almost allways wearing their trademark Rixiss suits. These are made from a material that appears to be black leather on first glance but is actualy synthetic. These suits are covered with thin plates of black crystal that form a light armor. Then a Claw focues her psyching energy into these plates they grow and fuse with each other to form a very impressive looking full body crital armor. Once charged the cristal glows brightly, most of the time with color of the wielders hair. In their normal condition these suits look finely crafted and more like a piece of art than armor. Then "extemded" they often appear more like crude masses of cristal that burn with the psychic power of the wielder. The form of the extended Rixiss suit gets more beautifull the more control the owner has over his powers.
The newest members of claw look like hulking brutes in this form while Intruder's body armor is finely detailed elegant and form fitting armor that would be a pride for any elf.

First pic: A typical Sikari envoy
Second Pic: A fully extended Sikari Rixiss suit. An average claw as they are met in combat
 

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Rikandur Azebol said:
Och, I forgot to mention that it was prophetic dream of sorts ? Iuz were screaming in Dorakaa after it. Sorry everybody thinking that I abused our DM's rights. ;) :o
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To Radiant: [sblock]Since Celestial Empire is Yours ... I have important questions for You. :)
Is ther any famous school of warriors in the Empire ? Or just CLAW academy ? :][/sblock]

hurray, my first secret message!!! :)

[sblock]Normaly I'd make this open information but I guess you don't want anyone to know you've asked so not prob. The empire is a damn big place and has a famous academy for paladins (which has been decaying since the sphere was closed and is destroyed now) and dozens for martial artists (very much china). Some of these are pretty good. Most Legions of the empire are trained in the temple-training facilities all over the country. They are famed for their discipline, fighting to the death is expected. On the other hand they are not better trained than fighters from other countries, just more fanatic.
The claws themself have nothing to do with that, no one knows how they are trained, or rather created (as you can see in the desciption above they are just a bit "strange".)
[/sblock]
 

Radiant, I've updated your roster. You have a current IC of 100, pending Serpenteye's rulings.

Album X, check out my post way above, which I meant specifically for you.
 
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