Bugbear
First Post
Radiant said:to ALL: the Claw is sending envoys to each and every faction they can reach. it doesn't matter if you're a good elven kingdom, an ilithid or even some kind of demon-demi-god who wants the consume the world. They will visit you anyway
These are usualy groups of members of the merchant caste in the Imperium who are responsible for the paperwork accompanied by a handfull of bodyguards and one actual Claw (the real negotiator).
They do not make much of a spectacle of their arrival and just send a letter to the local ruler that their services are available if he/she so desires.
These offer free council on any possible deal. Claw is willing to discuss any sort of payment the faction might propose, money, slaves, magical tomes, artifacts, piece treaties or whatever strange idea you might come up with. If they accept it is another matter of course.
If they are not received or no deal is made the group of ambassadors will still stay in the city if they are granted the permission so they can be reached anytime.
If they are met with hostility they will retreat if possible but still remind you that their serivces are available, how to reach them though is now your problem.
The claw members themselv stay only if some kind of deal is agreed on to offer council. If not they teleport back to the empire but the envoys can reach them anytime and they will return if someone wants to open negotiations at a later time.
If you are interested in actual negotiations or even just small talk let me know and I will work out the envoy responsible for your region.
The Celestial Imperium's envoys are received with full honors. Though at this time we have no need of your services, we may in the future. A permenent Embassy building is established (Ironicly accross the street from the Iron Fist mercenary guildhouse), so as to enjoy continued diplomatic contact with the Imperium and easy access to the Claw should there services be required.