seasong
First Post
I haven't had time yet this morning to do much of either.cool hand luke said:stop bragging, and get back to crunching round 3.
I haven't had time yet this morning to do much of either.cool hand luke said:stop bragging, and get back to crunching round 3.
cool hand luke said:thanks Rune, I really appreciate your time in this, and it has helped me grow.
I knew from the start that this thing was way way way to long. However, as I said, I'm a theology nut, and 2 of your ingredients hit on a very sore spot with me, one, in fact, I had just done several day research on, and prepared a very lengthy bible study about. I knew I was biting off more than I could chew, but decided to do it anyway.
My original idea was to have this be much more of a moral dilemna, which of the 3 groups should I help, but that just got WAY WAY WAY to long, and I had to cut it back, which turned it from a nice moral dilemna plot into a quick trip on charlie the choo-choo, or maybe blain-the-train, hurtling down the track, with only one stop at the end
didn't think that including the links would be a problem, but it was inappropriate.
Wulf Ratbane said:So what am I most proud of? That I finally took the meta-game of Iron DM, and the judge's whims, into consideration. I completely whored myself out from the get-go. From the classical epic backstory (that the PCs may or may not ever discover), to the repeated use of deus ex machina-- and hey! I won!
The PCs appear to have choices, but it really doesn't matter what they do. I even went so far as to admit that right up front-- it doesn't even matter which deity is behind the "hooks" and calamaties that befall the PCs! The adventure is designed not to care. There's a lot of setup, a lot of really nothing at all for the PCs to do, and they are herded onto the stage at the end of the entry, the beginning of the real adventure-- just like the entry that bested me in the round before. The adventure is one long, protracted hook that pulls the party onto the stage at the end. The loose threads? The unanswered questions? In my opinion, the truly satisfying adventure lies in what was not addressed in my entry, in those few lines tacked onto the end.
One would hope that, at some point, the crafting of an actual adventure-- with a plot that actually engages the PCs with things to do: some puzzles, some fighting, some roleplay; with decisions to make and consequences that they can see and feel, etc.-- one would hope that would have some impact on the judging.
Seems to me that some entries are better off in alsih20's Ceramic DM. That's a-what I'm sayin. If it takes you 4000 words to cough up the backstory but the portion of the adventure that the PCs can actually interface with is 5 or 6 open-ended questions, that's a problem, in my opinion.
I'm not saying whoring to the judge is bad. I agree it's an integral part of the Iron DM mystique. I just don't think it should be the primary focus-- are we here to craft adventures, or are we here to see who plays better to the judge? Which has top priority, ya know? Maybe it's me who's off base, I dunno.
I really should take a spin at judging one of these. I'd be curious to see if I can spot the whoring or not.
Originally posted by seasong I usually try to think of it as a hired hack - Rune needs a game for tomorrow, these are the things he wants to include, this is what kind of game he likes to run, what can I slap together for him? Bare bones idea or fleshed out scenario, I'm writing it for him, and how his group plays.
nemmerle said:I was certain I had lost. . .
And well earned!Rune said:Which means, Nemmerle is the IRON DM SUMMER 2003!
I am unhappy with this ingredient, both its inclusion and the judgement rendered on it. I know I screwed up enough things in my scenario that this doesn't really affect the judgement, which is why I call it a nitpick.I think both entries used the Horn of Valhalla paricularly well. I especially liked seeing a well-fleshed out artifact version in Seasong's entry, but the link to the dream-city in Nemmerle's is also exceptionally good.
Really, I didn't feel like I did. Nemmerle's use of this ingredient was needful. For my use, it made a good domain (I thought) and was cleverly inserted, but there was no reason that the domain really needed to be the "dark side of the moon". I also forgot to include any notes on what fighting there would be like.Both entries use the Dark side of the moon effectively.
This ties into the horn of Valhalla issue. If it's part of the ingredient, it should be there. I toyed with a number of other ways of handling this one, but the fact is, there's not a lot of meanings for the word 'cat'. The best alternate I could come up with was a tattoo of a cat, or a cat sculpture that provided wuxia advice (or powers)... but those worked very weakly in the scenario. So I opted, as nemmerle did, to go with a cool character instead.I loved both Wuxia cats, even while I was disappointed with them. Their characterization was excellent, and both were quite evocative, but neither needed to be a cat and both looked like they were cats, merely because cat was part of the ingredient.
Yup, I think I even pointed it out in the text (as part of my stream of consciousness writing) that it was heavy-handedSeasong's partial explanation for the form went a little ways toward solving the problem, but not far enough. Another problem with the ingredient use is that Seasong's character is way too heavy-handed, so much so that he smacks of railroading.
Depends. If you'd asked me if Asgard qualified as a fairy tale land, I would have said yes. If you'd asked me what Asgard's dominant quality or descriptor was, fairy tale wouldn't have been the first word to pop to mind.... Seasong does include a poor one, which I can't let slide. I really think calling Asgard and other mythological locations a "fairy-tale land" is just stretching it too far. You wouldn't call them that if I hadn't included it as an ingredient, would you?
As I said when I posted that one, I knew I'd killed myself for round 3 when I wrote it. There's no way I'll match that again, not any time soon. If I could have saved that inspiration for last, I would have.Seasong, I really like the form of this one, and the epic scope could be unwieldy, but isn't. If you had submitted something of the quality of your last entry, I probably wouldn't even have bothered reading an opponent's (that's hyperbole, by the way).

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.