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Iron Heroes: A Saga of Might


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Wade enters the tunnel, followed by Kane's men. They instantly spot Olmar standing there with murder written on his face, but there's no sign that they've yet noticed Xoria and William hidden a bit further down the tunnel.

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No surprise round as such, but you all get to act before Kane and his men.

As for positioning, I'd put two of Kane's men in the tunnel, with Wade in front and Olmar just in front of him. Xoria and William are further in by a few feet.

The next two of Kane's men are at the tunnel entrance, with two more outside and Kane at the rear

Vela's hiding place puts her adjacent to Kane and the rearmost two of his men, outside the tunnel and on the ledge area.
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Defense 12 (FF12), HP 18/18, F +4,R+3,W+3; Ini +2 ; Fury Pool 4/11; DR 1d4

Olmar howls, as he let the red haze in his eyes carries him into battle, swinging the axepick with near unnatural strength.

[sblock=ooc]
Free: Activating Berserk Strength-> +2 St & Con. (6 rds)
Full Round: Charge nearest enemy (1d20+6 - 1d6+8 - 20/x4)

----
Olmar

Pick (gripped with both hand and Power attack 1):
1d20+3 - 1d6+6 - 20/x4

In berserker rage:
1d20+4 - 1d6+8 - 20/x4
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Olmar rushes forwards, shouldering Wade aside and burying the pick deep into the chest of the nearest of Kane's henchmen. The man dies with a look of surprise on his face.

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Olmar charge attack with pick, 1d20+6=21, hit for 1d6+8=13 damage. Thug #1 is down.
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A small smile curls across Wade's face as he sees Olmar as they turn the corner. Knowing that he would be there Wade was ready to move at a moments notice and slips between the mans legs to get behind him. As he moves under the man, who now had a pick lodged into his rib cage, he readies his spear for a thrust into the man who would be infront of him as he got up. The moment he was steady enough to thrust the balde at the man he did so with a focus that he remebered from his time outside of this damned cave.

[sblock=Actions]
Tumble:1d20+8=21 to move through the square of the man who was killed by Olmar and move behind him
Attack: 1d20+1=19, 1d6=5
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The second of Kane's men goes down to Wade's spear thrust. Both of the thugs in the tunnel are now down, leaving two at the tunnel mouth and two still on the ledge, out of sight of the escapees in the tunnel.

[sblock=ooc]
Should've given him more henchmen... ;)
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Like a ghost, Vela appears between the two guards in the rear of the tunnel. Her hand flickers almost too fast to follow in a knife-edged chop to the leftmost guard's neck!

(threatening both guards but only attacking the one for now)
(attack is 25 (roll doesn't include the bonus for attacking out of hiding)
(damage is 7pts lethal)
Roll Lookup
 

Kane's expression moves through shock and anger as another of his henchmen is cut down, this time by a woman appearing out of the darkness close to him.

[sblock=ooc]
Another one down. 3 left, plus Kane.
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Xoria concentrates, carving the channel in her mind that will make herself a conduit for arcane power. She does not craft the delicate, nuanced flow of a sophisticated spell. She reaches for raw, untamed arcane energy and sends it coursing through her veins.

A bolt of actinic blue energy flashes through the dim hallway, for an instant throwing its features into sharp relief.

[sblock=ooc]
Eldritch bolt, aiming for remaining thug at the tunnel mouth (though if I've misunderstood and he's not accessible, she'll shoot Kane):
Concentration check to cast 7+d20, against DC 15
To-hit: +2, standard ranged attack (not a touch attk)
Damage: 1d6+4
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Xoria's energy bolt knocks another of the men from his feet, and he lies unmoving on the ground. Now only two of Kane's henchmen, and the man himself, remain standing.

[sblock=ooc]
Concentration 12+7=19, success.
Attack roll 18+2=20, hit for 1d6+4=9 damage.

The two who were actually in the tunnel have been downed by Wade and Olmar. There were two at the tunnel mouth, Xoria has taken out one of these. That leaves one at the tunnel mouth and one next to Kane and Vela.
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Into the Woods

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