Dr. Strangemonkey
First Post
Kunimatyu said:I'm fusing Iron Heroes with the Arcanis sourcebook Serpent Kingdoms, and making the Masters the Ssethric, and the First are Ssethric-tainted humans(probably yuan-ti of some flavor).
That sounds cool! As, of course, does A'koss plan though I feel as though I know more about it than most.
I think the Swordlands works really really well as an implied setting. The bare bone sketch fits the feel of the game perfectly and is open enough that you could spin it or supplement in any number of different ways without breaking anything. Which means you can run the Swordlands as a sort of setting template over another setting.
Personally I'd be very tempted to use it as a sort of template for how to run IH in something like Exalted's Creation.
As it is I'm likely going to use it in a setting that'll be sort of a highly culturally, historically, and technologically confused version of a demon and fey ridden dark ages Western Europe. Something round, say, (1)700 in something roughly equivalent to Italy.
Reasons I like:
-Fits the rules through the swordlands template
-Gives the PCs anything they want that's familiar enough to give them a connection to their character build. They getting pretty Dune with it, which is inspiring to me, so that we already have a Zen Calvinist Swordmaster from Highland Switzerland in the group and I think (if I understand things) that we are getting a French Ninja Harrier Executioner. It's sort of nice to have the PCs writing large portions of the landscape.
-Let's me use all sorts of both historical and fantastic known maps, characters, events and creatures without getting tied down into anything.