All
You pause to regroup and exchange a few hurried complaints, as Kneecap hops up and down trying to scrape the ... *sniff, sniff* brandy off. At least, it was brandy some time ago, but it has metamorphosised into a thick, stewed, sickly-sweet goo in the intervening decades.
The room is an L-shaped cellar, the botton time of the L being a large antechamber that bends tot he right of the door you entered by. It is lined with bottleracks, and the floor consists of broken ceramic tiles, gently rippled from the sinking of the chamber. Though unlit, a gleaming metal device hangs from the ceiling, somewhere between torch holder and chandilier in design.
On the far side of the room, there is a wooden door riddled with cracks, buckled wooden planks and wormholes. That would seem to be the way the wraith went.