• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

[Iron Kingdoms] The Age of Rust.

Tyra curses and tries to stab eth fell thing as it goes by. "Take this ye vile thing." she says as she tries to staple it to the wall with her weapon. (going with her rapier.. shooting + close quaters = me apologizing to others. :) )
 

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Kneecap

Kneecap continues to bash against the barrels, ignoring the spray of blood... Or what he thinks is blood.

"Nhf!..." THWACK!
"You know-- Huff." THWACK!
"This might go faster--Guh" THWACK!
"If someone bigger--Arg" THWACK!
"And stronger--Gah" THWACK!
"Would help!--Neeh" THWACK!
 

Eyvind

*Eyvind quickly replaces his arrow and bow and draws his sword. He brings his sword down in an overhead blow to smash the barrel Kneecap isn't working on.*

I'm going to need to be blessed and cleansed after this, aren't I Lord?
 

Tyra, Dar & Gavyn

The wraith apparently drive off... for now... hurrying forward, you move into the cellar-room, in time to see your companions strange behaviour.

Eyvind & Kneecap

Drawing his heavy, chopping blade, the Kossite sets about smashing into the casks. Though the room is darl, the gobber's eager squeaking helps him find his target.

A few swift, powerful blows sunder it open. Every slash into the cask causes more bloody liquid to ooze out, and when it is finally broken, you ar both splattered. There is no sign of Kneecap's 'prisoners'.
 


Kneecap

"Ah! The prisoners have liquified! No! "

As Gavyn enters the room, Kneecap rushes over to him, tugging at the trim of his coat.

"Gavyn, Gavyn, there were whimpers coming from the caskets! Whimpers! There were people trapped inside! But alas, they are no more. Perhaps the ghostly beast fed of their skin and left their innards! Have you ever heard of anything so strange?"

Kneecap suddenly lets go of Gavyn's coat, noticing a crimson gobber hand print soaking into the leather.

Suddenly noticing the muck and blood (or whatever it is) caked over him Kneecap sighs and tries to fling the blood and muck off of him.

"Between this bloody mess, and the sewer water, and the stink, I'm going to need a week-long vinegar bath. I miss the days of stealing from the wealthy."
 

Dark surveys the scene of broken wood, blood and gore covered companions. Massaging his throat, as though to encourage the breath to come more easily into his lungs, Dark's eyes bulge in a disqueiting manner - though whether from his recent suffocation or just sheer insanity, it is hard to say.

"What crimes a blood stained hand doth reveal?" Looking around, peering into the shadowed corners of the room, and seemingly also the darkness of other less apparent places, Dark mutters, "Whither have thy death shroud flown, restless spirit, icy eidolon?"
 

Eyvind

*Eyvind swipes with his blade a few times to sling the gore off before frowning at Kneecap.*

"Eg tink du ver wrong leetle gobber. Dere ist nooting heer. Vee shoodt goo, dee faaster vee feend dees vich dee faaster vee goo hoome."
 

Tyra

Tyra curses soundly as she whipes herself off. "I be likin this job less an less with every minute on it. I say let us be done with it and charge the cost of our gear to that ole fat gristle ball. Zombies bah.. an now dis.. I've feelin we've be left shy a few facts fer sure."
 

All

You pause to regroup and exchange a few hurried complaints, as Kneecap hops up and down trying to scrape the ... *sniff, sniff* brandy off. At least, it was brandy some time ago, but it has metamorphosised into a thick, stewed, sickly-sweet goo in the intervening decades.

The room is an L-shaped cellar, the botton time of the L being a large antechamber that bends tot he right of the door you entered by. It is lined with bottleracks, and the floor consists of broken ceramic tiles, gently rippled from the sinking of the chamber. Though unlit, a gleaming metal device hangs from the ceiling, somewhere between torch holder and chandilier in design.

On the far side of the room, there is a wooden door riddled with cracks, buckled wooden planks and wormholes. That would seem to be the way the wraith went.
 
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