It stuns me that he can come up with all the cool game mechanics and yet, fails so miserably here...Felon said:OK, Mike's officially not allowed to name character classes anymore.
That's not the only core problem, IMO. Another big problem is that "horse-mounted combatant" isn't really that strong an archetype. You could make a heavily armored knight on a heavy warhorse who charges in formation with a lance, a lightly armored mongol on a pony who darts back and forth sniping with a bow or making lightning fast raids, a mounted leader who rides into battle leading his troops, and so on.SixFootGnome said:As to the idea of a cavalier class, the core problem comes down to this: Is your cavalier more powerful than other classes if he gets to use his horse and about as powerful if not, or is he comparably balanced to other classes while in his forte and feeble from limited options outside his forte?
*sighs*Felon said:OK, Mike's officially not allowed to name character classes anymore.![]()

A'koss said:It stuns me that he can come up with all the cool game mechanics and yet, fails so miserably here...![]()
Really? I came away thinking it's somewhere between on par-with or less-balanced.bolen said:It looks much more balanced then conan (I will have to cannibalize it)
Heh, those would have been my picks as well.Felon said:Why not "marksman" or "sharpshooter" or something less weapon-specific, I have to wonder?
Azgulor said:I also think the Arrow Ladder Shot is dorky (everything else was intriguing, however). For Green Arrow or Hawkeye in a superhero game, ok.
Azgulor said:If Iron Lore helps emulate Swords-&-Sorcery ala Conan, Fafhrd & Gray Mouser, etc. as I originally thought, this book is a must have. If this book is Fantasy Super Hero Action Hour, I'll pass.
Azgulor

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.