(IRR) The Rokugan IR Turn 0 (OOC Thread)

1 - Yes
2 - Yes


3 - Tough call. He's still posting in the Faint Whispers threads, though it seems he's gone until the 14th. Maybe posting in one of these threads could help bringing him back in? And if it does not help, then I say Yes.
 

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1. Yes
2. Yes
Duh =]

3. Hm, as stated above, he's still reacting in some threads. Maybe if he knows the situation he can decide himself. I'd say No for now.
 

creamsteak said:
I need responses for these 3 questions so we can begin the game (turn 1) in about a week and a half or so...

1) Do you, players, find it acceptable for Gnomeworks to join this IR with a small expeditionary force from the Lortmills technomancy in the Domain of hope? He needs 51% of players to accept this in order for him to play.

2) The same ordeal with the Lortmills, however MR Draco wants to join with an "alternate reality" version of Kas. He requires 51% of players to accept this "entrance" in order to play.

Acceptable yes, I'd be loath to deny anyones wishes. However, this creates a rather troubling problem. If it is possible for forces from the 3rd-revolution multiverse to travel to Rokugan there is no reason why they would not arrive with overwhelming armies and dominate the IR just like Forrester did. Limiting them to 100PLs seems rather contrived, though they might have been brought in by accident. I don't think the Union of Worlds would hesitate to send an infinite part of their infinite armies if they deemed Rokugan even worth conquering.
Even if the Lortmils and Kas enter the IR we should perhaps be cautious about bringing in additional outersetting powers. I think we should decide how far the IR will extend. Will we be able to get the whole planet involved? How about space? And the planes? Jigoku? Baator? Sigil? Belgium? Should we mix the 3rd and 4rth IRs indiscriminately?

Regardless, welcome to the 4rth IR Gnomeworks and Mr Draco. I'm sure your precence will make things far more interesting. :)


3) Should we drop Tokiwong's lottery wins so far? I cannnot reach him, and I don't know if anyone has contacted him?
[/QUOTE]


It doesn't seem like he wants to participate in the IR. We should drop his winnings into another lottery.
 
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Serpenteye said:


Acceptable yes, I'd be loath to deny anyones wishes. However, this creates a rather troubling problem. If it is possible for forces from the 3rd-revolution multiverse to travel to Rokugan there is no reason why they would not arrive with overwhelming armies and dominate the IR just like Forrester did. Limiting them to 100PLs seems rather contrived, though they might have been brought in by accident. I don't think the Union of Worlds would hesitate to send an infinite part of their infinite armies if they deemed Rokugan even worth conquering.
Even if the Lortmils and Kas enter the IR we should perhaps be cautious about bringing in additional outersetting powers. I think we should decide how far the IR will extend. Will we be able to get the whole planet involved? How about space? And the planes? Jigoku? Baator? Sigil? Belgium? Should we mix the 3rd and 4rth IRs indiscriminately?

Regardless, welcome to the 4rth IR Gnomeworks and Mr Draco. I'm sure your precence will make things

Thanks for the vote. But to clarify something, if i came in with kas, it would be analternate reality kas, not the one from the 3rd IR, so there'd be no dealing with instantly available, overwhelming amounts of force.
 


As Draco said, and,

Gnomeworks original entrance was that a Avatar of Melkor had been being pursued by a large force of Lortmills units (large meening 100 PL or so), and that sometime during the chase, Melkor did another Melkor Suicide thingy, the product being that it sent Gnomeworks small division (probably with a Lietenant, or Kernal at best in charge... though it's kind of irrelivant) was sucked into Rokugan, probably VERY far off map. Quite possibly through one of two player-created leads I know of that would allow for such a thing.

The end result being that only Melkor's Avatars suicide created this affect, so it wasn't re-creatable by normal standards. Also, the creation was semi-spontaneous.

Keep in mind both players can join without such introductions, as normal players, even if someone were to say no.
 

mmmm, I could say very well yes to all questions, but let me say this: if Tokiwong doesn't want to play in this IR any more, another player may take his lands, as Venus took Xeriar's and redwing took Avariel's. Gnomeworks idea seems interesting, though, and I don't know much about Kas and how to make it rokugani way, but Mr. Draco is welcome as well.
 


1) No tech difference is way to much, a frigigin company of 24 high tech gnomes would eat this friggin plane alive. So a definate NO NO NO against ANY 3rd IR involvment, imo it would ruin the game and why we are limited to very slow advancent... to limit the tech crazyness and more linked to historical play and les custom... but if the lortmills get in, the tech will once again be off the scales, they will kill everyone since they attack def at like +20/+20 and have 11th level magic! So NO against lortmills and tech crazyness

2) Again no since I have no idea what he's planning but we've got Daigotsu and that's enough for one crazy megolomaniac =] And I'd like to keep rokugan in perspective and linked to the official setting. It wouldn't make sense and would again push the game out of the rokugan setting and into a own setting that has nothing to do with the original setting.

3) Yes, definate goner he seems to me.

Have nothing againt the players and have them joining in but I'm 200% against what they are planning and 12804128482148% against anything from the 3rd IR.


Last note... please join in but FFS be original and play somethig Rokuganish and let go of the sweet memmory and play something new like the rest of us instead of putting the game and balance upside down again =]
 

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