Brown Jenkin
First Post
Not doing it for me. I think it is a good tactical miniatures game, but that is not what I am looking for. I have never enjoyed mianatures games.
I was just making a new 3.5e character this last weekend to play a Pathfinder scenario (which still uses the 3.5 rules now) and I have to say, that while 3.x gives you more choices than 4e, a lot more of them are "false choices".As for clarification for the versatility if you have a 4E human wizard s/he'll know 3 at wills, when you add 2 more human wizards they will be duplicated in what powers they choose. 3.5 if I had 3 wizards not one of the spells has to be duplicated and I am not taking splat books into account either. If they put the magic items back into the dmg and used those extra pages for more at-wills, encounter & dailies that would have been better. I also think if you could learn more than just 2 at wills that would be extremely better
Well, I'd already covered a lot of it in a previous post in the second page of this thread. There are a lot of 4e rules that just have sloppy mechanics, fostered by a philosophy that goes something like "a flawed, ham-handed rule is better than an elegant, comprehensive rule if the former is simpler than the latter: make rules for people who prefer the straightforwardness of a club over the intricacy of a rapier".That's an interesting point of view. Why do you believe that? Erm, let's say, what in the books makes you think that?
That's because of your playstyle, though.So yeah, 3e theoretically has a lot more versatility, but when it counts, it only has a little more, and sometimes even less.
Lol, and your entire post from the very start isn't?I'd appreciate if you stopped with the "you're complaining" rhetoric, it's inflammitory.
So far, we've tried a couple of sessions of 4e, just to get the mechanics down. They work well enough, but they don't incite our collective imagination much on their own.
it may be that 4e is good because it gets the mechanics out of everyone's way, but we kind of prefer rules that actually support what we're trying to do a bit more than that.
I think it is a good tactical miniatures game, but that is not what I am looking for. I have never enjoyed mianatures games.