FrogReaver
The most respectful and polite poster ever
You are the one who started making personal insults toward others...This conversation started with you but ok
You are the one who started making personal insults toward others...This conversation started with you but ok
My only point is that arcane power is granted from other beings. Since no rule actually prevents a god from granting arcane power then it’s possible a god can grant arcane power.
You repeatedly say “those with the knowledge”.
What % of the population in your game worlds does that comprise?
Also what bard ability screams “bard”? And not cleric who can play a restful song while we take a rest or some such?
NPCs don’t go “oh, that there was a song of rest! He must be a bard actually not the cleric of Milil I thought him to be.”
You are coming at this from the wrong direction. Claiming that "Since no rule prevents it, it is allowed." is wrong, as no rule prevents a sword swing from detonating a nuclear blast, either. For something to be allowed, it has to have a rule that allows it. If the game is silent, and I disagree with you that it is silent on this, then the DM has to house rule such a thing into the game for it to be allowed.
With bards, we know that the gods do not give them their power, because 1) it's arcane, and 2) you can read the entire section on bards and not once does it say that gods give them any part of anything.
We are talking magic - not a mundane non magical sword doing something a mundane non-magical sword can do
...Of course it’s entirely possible there’s a magical sword in D&D that sets off a meteor swarm - (closest thing to a nuke in D&d that I’m aware of. But this is a different issue.
In case your not following again - the point is that magic is unlimited except by specific limits listed for it - whereas the mundane is limited unless there are specific exceptions made for it.
It does apply to magic. In order for magic to do literally anything, you have to first create the rule or situation that allows it to do so. It doesn't just do things on its own.Please recall that long ago on the WotC I’m the on that made all the ridiculous claims about walking through walls and walking up on air and everything else when someone claimed the setting wasn’t based on reality - because it pointed out their error of saying it doesnt apply because no rule says I can’t. Because of that I also know the limitation of that argument is that it doesn’t apply to magical effects in the general sense
Yes. The warlock class, which you are using as your evidence, explicitly says "not gods."
Yes. The warlock class, which you are using as your evidence, explicitly says "not gods."
I'm not. Gods have always been highly limited. Period. This is a fact.
We don't know specifically what they can do, but we do know that they are still highly limited. We know that they have ranks, greater, lesser and quasi, and that the lowest rank cannot even grant spells. We know that they have portfolios that they are in charge of, which means that their power in other portfolios would be limited. And we know that they can grant divine power to their followers. That's what RAW tells us that they can grant. Divine. So given what the DMG tells us about the gods, we do know that they have limitations in 5e.Um, thing is, for 5e, exactly what they can or cannot do has not been made clear in rules. In this edition, there is no core answer to the question.
Your assertion might hold for prior editions, but that was then, this is now.