Flipguarder
First Post
Ive always thought that as DM my job was to make sure that everyone has fun. But when you get down to it, that just boils down into finding fun in what the party finds fun.
...and even that might be too broad. That is to say "Who gets to define what's most fun for the group?"
DrSpunj said:In tough battles with bad luck or tactics (or especially both!) on the PCs part I think one PC death is an acceptable part of the game.
"It's just really unlikely that only 1 PC will die in 4e, at least without exceptional focus-fire from the DM."
Is that true?
Is there no way to "accidentally" kill just one PC, but the rest of the group is okay (and not near TPK-land)?
Player tangent: I think I'll suggest our healers split up a bit, so they're not both easily hit by the same effect.This typically requires unusual circumstances like the party is split up, or the Leader is the one that is down, or an unconcious PC gets caught in an Area Effect.
Except for the save-or-die thing, I've just assumed the same is possible in 4e. This thread is leading me to conclusion that I'm mistaken. Put another way:
"It's just really unlikely that only 1 PC will die in 4e, at least without exceptional focus-fire from the DM."
Is that true? Is there no way to "accidentally" kill just one PC, but the rest of the group is okay (and not near TPK-land)?
Nail said:Except for the save-or-die thing, I've just assumed the same is possible in 4e. This thread is leading me to conclusion that I'm mistaken. Put another way:
"It's just really unlikely that only 1 PC will die in 4e, at least without exceptional focus-fire from the DM."
Is that true? Is there no way to "accidentally" kill just one PC, but the rest of the group is okay (and not near TPK-land)?