What if you have a "character" with a name and different abilities from the other "characters"? What if you do interact with the other "characters" by sharing information, exchanging items and developing joint tactics? Is it still a board game?Harlock said:This one is easy. D&D is a roleplaying game that can sometimes have a muteable board. Why Roleplaying? Because you are "supposed to" have a character and assume that roll, playing pretend, as it were....
Even in games like Clue where you have a "character" with a name, you don't actually interact with the other players in a rollplay situation. you simply run from room to room trying to be the first to find out "whodunnit".
Theron said:Yeah, because it's the players' god-given right, NAY obligation to try to break the DM's precious story at every turn, and cry foul if they can't.![]()
Zander said:What if you have a "character" with a name and different abilities from the other "characters"? What if you do interact with the other "characters" by sharing information, exchanging items and developing joint tactics? Is it still a board game?
What if you're playing 3.5 but don't do any role-playing, i.e. you don't talk or act in character? Are you still playing a role-playing game? It seems that you could play 3.5 that way. Strictly speaking, all social interactions in 3.5 can be resolved using the d20 system with no in-character speaking. Doesn't that mean that 3.5 isn't a role-playing game?
Zander said:What if you have a "character" with a name and different abilities from the other "characters"? What if you do interact with the other "characters" by sharing information, exchanging items and developing joint tactics? Is it still a board game?
What if you're playing 3.5 but don't do any role-playing, i.e. you don't talk or act in character? Are you still playing a role-playing game? It seems that you could play 3.5 that way. Strictly speaking, all social interactions in 3.5 can be resolved using the d20 system with no in-character speaking. Doesn't that mean that 3.5 isn't a role-playing game?
There's a world of difference between letting the story follow the character and accusing the DM of cheating to "protect his precious" plot just because he doesn't use minis. The latter smacks of KoDT style confrontational play rather than a cooperative effort to build a campaign.Mourn said:Actually, it is. Without the players, there is no game. Without the characters, there is no story. The story should move where the characters move, and the DM should not force his will upon the players by limiting their character's opportunities, especially when the players are trying to drive the game.
The best games I've ever run are the games that don't go the way I plan, and I find myself letting the players do most of my work for me.
Zander said:Strictly speaking, all social interactions in 3.5 can be resolved using the d20 system with no in-character speaking. Doesn't that mean that 3.5 isn't a role-playing game?
What if a game can act as an rpg, can it still be a board game?jasamcarl said:Again, you assumption that 'if it can act as a boardgame, it can't be a rp game' is pretty stupid.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.