I'm comfortable with my anecdotal evidence. Almost 40 years of play in many, many groups and zero instances of games like yours encountered, including at the many conventions I've gone to. Is it theoretically possible that I somehow missed huge numbers of players and tables that play like you do? I suppose. Those odds would likely be as long as my winning the lottery tomorrow, though.
the funny part is that 32ish years of playing (20+ of them including cons and stores) I have met WAY more people that 'cheat' or 'let cheating slide' now some will say 'only a little' or 'only when____' but I have met very few like you and your group. So again we have no way of know what is the more numerous of
I'm not misframing what you said. I'm telling you what it means to allow players to do whatever they feel like, whenever they feel like it.
and as someone who has 1st hand experience (something you claim not to have, since you have never met a group that does it) you are mistaken.
If your players are allowed to "cheat" whenever they feel like it, there are no rules in your game. Rules are prescriptive and you've set it up so that nothing in your game is prescriptive. Ergo, no rules.
we have rules. Even if we don't punish those that break them.
And the game default disagrees with you.
citation needed
OMG...please tell me that you really did understand what I was saying and aren't wearing blinders.
Being a game of the imagination doesn't make it an illusion. It's still a game with rules like monopoly. You can even use pieces like monopoly if you want. D&D is a real game. It's just played in a different medium.
no I really think you take it too seriously. I am glad you aren't so far that way that you think it real... but you do think it matters, and that people that do it for fun are wrong...
I'm not putting words in their mouths. I'm telling you what cheating means.
and again since you admit to 0 experence with it why not trust the person who's telling you about there game?
If I say nothing, I am in fact taking part in it. I know the truth and am now lying by omission if I say nothing. My integrity means something to me.
um... that is a super scary thought when taken into any nongame setting, so I hope you only use it for play time. (cause there are LOTS of things that are going on in the world that are bad, and you are NOT bad for not stopping them...or even for not trying)
luckly I can skip this scary idea cause for it to matter I would have to think fudgeing dice/slots/hp was wrong to begin with... and I don't feel that way.
I always know or know within 1 of what the PCs bonuses are.
okay got it... you spend WAY more brain power on adult gaming then I do... I have not had that amount of bandwith to spend on gaming in 20 years.
The answer is that even if I don't know the player cheated, that player has still compromised the integrity of the game. In instances where the player was caught, that player gets only one warning and will be kicked out the next time he cheats. The integrity of the game is very important to me and my players.
wow the integrity of make believe... I don't get it. What is this Integrity what doe is mean?
As I said, "called on it" strongly implies cheating, so no I didn't call him on it in any way, friendly or not. I approached it from a position of assuming a mistake and reminded him. That's different than "calling him on it."
You called him on his mistake and corrected him...
did you see the chess thing, it was WAY better said.
A long time ago a man named Wittgenstein tried to explain to the world that rules for languages and rules for games are never exact and only seem so insofar as we decline to examine their details. Suppose a friend and I play a game of chess. Suppose my friend is much better at it than I, so she spots me a rook; is that still chess? Suppose on top of spotting me a rook, she also lets me take back foolish moves when I make them even though she herself does not; is
that still chess? Wittgenstein's whole point here was that if you think there is an actual fact of the matter with which to answer these questions, you don't understand what games (or languages) are yet.