D&D 5E The Official 5E Version Of Doctor Who Is Coming In Just 2 Weeks!

In two weeks (or back in 2022 depending where in space and time you are right now) Cubicle 7 will be launching DOCTORS & DALEKS, the 5E version of its popular Doctor Who: Adventures in Time & Space tabletop RPG which has been in production for over a decade. The game launches on Tuesday, July 19th with the Doctors and Daleks Player’s Guide. Cubicle 7 has been producing the official Doctor...

In two weeks (or back in 2022 depending where in space and time you are right now) Cubicle 7 will be launching DOCTORS & DALEKS, the 5E version of its popular Doctor Who: Adventures in Time & Space tabletop RPG which has been in production for over a decade.

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The game launches on Tuesday, July 19th with the Doctors and Daleks Player’s Guide.

Cubicle 7 has been producing the official Doctor Who RPG since 2009, with over 20 books. A second edition launched last year. This new edition is the D&D 5E edition, and was first announced back in February.



Doctors and Daleks​

A New Way to Adventure through all of Space and Time

Doctors and Daleks brings the epic adventures of the Universe’s most famous Time Lord to the world’s most popular roleplaying game. Running parallel to the award winning Doctor Who: The Roleplaying Game, Doctors and Daleks is a new line of products that brings Doctor Whoadventures to your table using 5th Edition rules.

The first book, the Doctors and Daleks Players Guide, brings you everything you need to get started with your adventures in Space and Time!

  • Streamlined character creation rules to quickly bring to life a new time travelling adventurer. Create a new Companion for the Doctor, or build your own Time Lord! Do you want to do a bit of time tourism as part of Team TARDIS, or will you create a group of Time Agents to fight back against pesky paradoxes?
  • Rules for playing fast paced, combat light sci-fi adventures using the world’s most popular roleplaying game system. Fight like the Doctor with non-lethal weapons, manoeuvres, gadgets, and the power of emotional and logical arguments — or just run away really fast!
  • A time traveller’s treasure trove of technological marvels, including sonic screwdrivers, psychic paper, a water gun, and time machines.
  • Rules for using and customising the TARDIS, as well as creating and piloting any other kind of time travel device you can think of from the dawn of history to the very ends of the universe.
  • Advice on making every Doctors and Daleks adventure feel like you’re living in an episode of the legendary Doctor Who TV Series.
  • An expansive look at the history of the Doctor’s Universe, detailing some of the aliens and creatures the Doctor has encountered across space and time, including profiles for Daleks, Cybermen, and Weeping Angels, ready to be played!
The Doctors and Daleks Player’s Guide will be followed by the Alien Archive, a dedicated catalogue of some of the Doctor’s most notorious foes, presenting dozens of recognisable aliens from the series for the players to add to their games.

Alongside these, The Keys of Scaravore is an epic adventure for levels 1-5, that leads the characters to the Wild West and distant worlds, encountering Draconians, Silurians, Zygons, and more, before finally facing the terrifying Scaravore itself.


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Weiley31

Legend

Looks like we can now play our wildest Time Lord dreams (again) this month! But this time for the "World's Greatest Roleplaying Game." Can't wait!

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Points of Interests:
-Preview of the Character Sheets on Cubicle 7's Twitter account: Two new Skills (Science and Engineering) are listed amongst all the Skill classics we know.

-Plot Points=Hit Points (at least, going by where they positioned it on the Character Sheet).

-Quips are listed and the calculation is "Primary Attribute Score+Prof Score" from the looks of it.

-Looks like, according to the main Cubicle 7 page, that we can also PLAY AS Daleks, Cybermen, and Weeping Angels! Or if ya want to be boring, Humans and Time Lords.

-Specifically mentions that, and I quote/copy paste the following bullet point-
  • Rules for playing fast paced, combat light sci-fi adventures using the world’s most popular roleplaying game system. Fight like the Doctor with non-lethal weapons, maneuvers, gadgets, and the power of emotional and logical arguments — or just run away really fast! (So, looks like it will have BOTH Lethal and Non-Lethal style combat should you choose to Dr. Who style.)



 
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Weiley31

Legend
I'm not implying anything. The original, unedited version of the OP read as if this were a new thing and the first time people could play an RPG in the Doctor Who universe. So I pointed out the fact that an official Doctor Who RPG already existed and has for years.
Ya, point taken. I didn't realize how the title/first read until I reread it a number of times and realized I made a mistake there.
The same company made the original RPG and the 5E version. What are you implying?
Ya, point taken and what not. I didn't realize how the title/first read until I reread it a number of times and realized I made a mistake there.
Working an overnight shift will do that to ya.
 

Weiley31

Legend
And once again, I realized I forgot the first major image of the 5E version. Especially since I posted the image for the Monster Manuel version.

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And once again, I realized I forgot the first major image of the 5E version. Especially since I posted the image for the Monster Manuel version.

View attachment 253094
I suppose that die hard Dr. Who fans will be pleased by the cover, but it is most certainly not my taste. I like the colors just...not the actual image on the cover...But I'm sure they know their market better than I do!
 

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