D&D 5E Doctors & Daleks - Cubicle 7 Brings Doctor Who to D&D 5E

Cubicle 7 -- makers of the official Doctor Who roleplaying game -- has announced that the Doctor will officially be coming to 5E soon under the name Doctors and Daleks. There are no dates or details yet, over than that the Doctors and Daleks Player's Guide will launch 'soon'. A NEW COMPANION FOR YOUR ADVENTURES THROUGH ALL OF SPACE AND TIME! The wild adventures of everyone’s favourite...

Cubicle 7 -- makers of the official Doctor Who roleplaying game -- has announced that the Doctor will officially be coming to 5E soon under the name Doctors and Daleks. There are no dates or details yet, over than that the Doctors and Daleks Player's Guide will launch 'soon'.

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A NEW COMPANION FOR YOUR ADVENTURES THROUGH ALL OF SPACE AND TIME!

The wild adventures of everyone’s favourite Time Lord comes to the world’s most popular roleplaying game in Doctors and Daleks. Take your gaming group into the TARDIS and travel anywhere, anywhen. Want to meet Leornado da Vinci? Or see what life is like in the year 3,000? What about another planet entirely? All of space and time is your Venusian macro-oyster, but keep your wits about you — there’s a lot of danger in the vastness of eternity.

We are delighted to announce that we are working on Doctors and Daleks – a new line of products that brings Doctor Who adventures to your table using 5th Edition rules! The first release – The Doctors and Daleks Player’s Guide will launch soon.

The wild adventures of everyone’s favourite Time Lord comes to the world’s most popular roleplaying game in Doctors and Daleks. Take your gaming group into the TARDIS and travel anywhere, anywhen.

We’ll also continue to support the new Second Edition of our award winning Doctor Who: The Roleplaying Game, with a host of new products on the way soon!
 

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That's not really the objection - there's a LOT of fighting and killing in Doctor Who's history. The trick is that usually the violence is at best a futile effort or a holding action to let others get away from the threat and at worst makes the problem worse. The real problem is generally solved not by fists but by brains or compassion. Or the problem isn't solved in the end at all and the Doctor just leaves people behind to stew in their own bad choices (some of those 70s/80s episodes get pretty dark).

It's tough to pull off in an RPG. It can be done, and done well, but it's tough to pull off.
Really, no. Try actually watching a few episodes. The Doctor believes that, but more often or not violence is the only available solution.

Lets take some classic episodes, in broadcast order:

Genesis of the Daleks: Attempted diplomacy fails, the Doctor resorts to genocide.
Revenge of the Cybermen: Cybership destroyed by a rocket.
Terror of the Zygons: Zygons are blown up when the Doctor activates the ship self destruct. The Loch Ness Monster does survive however.
Planet of Evil: Eventually, this one was resolved without violence on the Doctor's part.
 

I have got the book of Sandy Petersen's Myths of Chulthu for 5th Ed (I bought it, not downloaded a scanned version, to support the publisher who translated it) and I don't remember troubles in the forum about that was going to kill the essence of the original Chaosium's game.

We can't forget other Doctor Who spin-offs, the adventures of Sarah Janes (until the death of the main actress) and Class (only one season).

Sometimes Dr Who was cosmic (survival) horror, and there was violence by the monsters or bad guys, and the heroes tried to avoid the direct confrotation (because in the horror movies and videogames, usually it is a total bad idea but when it is totally necessary). Then here I try to say a Doctor Who d20 could be like "Ravenloft in the space".
 
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Jer

Legend
Supporter
Really, no. Try actually watching a few episodes. The Doctor believes that, but more often or not violence is the only available solution.

Lets take some classic episodes, in broadcast order:

Genesis of the Daleks: Attempted diplomacy fails, the Doctor resorts to genocide.
Revenge of the Cybermen: Cybership destroyed by a rocket.
Terror of the Zygons: Zygons are blown up when the Doctor activates the ship self destruct. The Loch Ness Monster does survive however.
Planet of Evil: Eventually, this one was resolved without violence on the Doctor's part.
True- there's a reason the wiggle word "usually" was in that sentence. Different writers had different ideas of how the show should work, but the fact that it was/is a family show means the "violence is not the answer" message is in more stories than it is not.
 

HammerMan

Legend
Really, no. Try actually watching a few episodes. The Doctor believes that, but more often or not violence is the only available solution.

Lets take some classic episodes, in broadcast order:

Genesis of the Daleks: Attempted diplomacy fails, the Doctor resorts to genocide.
Revenge of the Cybermen: Cybership destroyed by a rocket.
Terror of the Zygons: Zygons are blown up when the Doctor activates the ship self destruct. The Loch Ness Monster does survive however.
Planet of Evil: Eventually, this one was resolved without violence on the Doctor's part.
a going theme in the new eara (I am a season or 3 behind so maybe this changed) is the Doctor is NOT a good person the Doctor is only slightly better then a monster... the doctor commits war crimes.. but the doctor doesn't want to. The doctor WANTs to be a good person that talks and thinks... but when push comes to shove The Doctor is extremely capable of violence.
 

The doctor WANTs to be a good person that talks and thinks... but when push comes to shove The Doctor is extremely capable of violence.

It's funny, I watched the first season of the 13th Doctor and it seemed like every episode that she preened about not using guns, she ended up blowing the antagonist the f' up some other way. :LOL:
 

HammerMan

Legend
It's funny, I watched the first season of the 13th Doctor and it seemed like every episode that she preened about not using guns, she ended up blowing the antagonist the f' up some other way. :LOL:
I call it the batman affect...

batman gets to the joker, and this monster must be stopped... but batman refuses to kill him (even if doing so is beyond a doubt a public service)...

3 days earlier batman breaks the legs of a man and knocks 3 others unconscious driving them into MASSIVE medical debt leaving both physical and emotional scars.

2 days ago he broke a dozen laws (most of witch are invasions of privacy on a hunch by a non law enforcement member)

earlier today he used psychological warfare on a bunch of goons causing massive PTSD

and right before this he broke both hands of a goon, giving him the above MASSIVE medical debt, physical and emotional scars, ptsd AND now will never be able to use his hands the same again...

but don't worry, he drew the line at killing the mass murdering terrorist clown.


yeah the doctor doesn't used gun (except when the doctor does...) but boy oh boy the out and out war crimes/ crimes against humanity the doctor is willing and able to di.
 



Morrus

Well, that was fun
Staff member
I call it the batman affect...

batman gets to the joker, and this monster must be stopped... but batman refuses to kill him (even if doing so is beyond a doubt a public service)...

3 days earlier batman breaks the legs of a man and knocks 3 others unconscious driving them into MASSIVE medical debt leaving both physical and emotional scars.

2 days ago he broke a dozen laws (most of witch are invasions of privacy on a hunch by a non law enforcement member)

earlier today he used psychological warfare on a bunch of goons causing massive PTSD

and right before this he broke both hands of a goon, giving him the above MASSIVE medical debt, physical and emotional scars, ptsd AND now will never be able to use his hands the same again...

but don't worry, he drew the line at killing the mass murdering terrorist clown.
Batman doesn't use a gun because that's how his parents died. It's not an ethics thing, it's a trauma thing.
 

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