Garthanos
Arcadian Knight
Wonderful... point fingers about later editions being more violence oriented all you like. Lets poke at the greed.
"I avoided the monster and snuck around to find the money" vs "I killed the monster to stop it feeding on the human village and wasn't interested in following its tracks back to its lair". The latter used to get very little experience points, it seems very determined to encourage what? I suppose we could call it cowardice and greed?
So the looter gets MORE experience points is more likely to survive and gets more heroic luck (gack) by gaining more hit points and the hero who fights evil because its the right thing to do maybe?,and takes more risks, gets much fewer and this was a "good" thing so say the uber proud fans of early D&D... the looter had a smarter player obviously.
Sounds like we could change the title of the thread to D&D is all about fighting evil and used to be all about looting and pillaging.
"I avoided the monster and snuck around to find the money" vs "I killed the monster to stop it feeding on the human village and wasn't interested in following its tracks back to its lair". The latter used to get very little experience points, it seems very determined to encourage what? I suppose we could call it cowardice and greed?
So the looter gets MORE experience points is more likely to survive and gets more heroic luck (gack) by gaining more hit points and the hero who fights evil because its the right thing to do maybe?,and takes more risks, gets much fewer and this was a "good" thing so say the uber proud fans of early D&D... the looter had a smarter player obviously.
Sounds like we could change the title of the thread to D&D is all about fighting evil and used to be all about looting and pillaging.