Pinotage said:
Perhaps I'm just a fan of having normal people do extraordinary things, although still being normal for their race.
Same here.
SavageRobby said:
I don't agree at all with that assessment. Lets take the dragon. On average, prior to a Con bonus (if any), a 10th level 1e Fighter would have 53 HP or so (with a 16 CON, that'd be 71 HP). With a super generous DM, he might actually 60-70 HP (or 80-90 with a high CON). That 10th level Fighter would get walloped by an Ancient Red Dragon in a handful of rounds, assuming he even made his initial save vs. that 88 HP Breath Weapon - and assuming the dragon didn't have spells. Lets say the fighter has some kind of fire immunity (rare back then, but we'll say it for arguments sake), and the Dragon can't fly and is reduced to melee alone. The dragon's bite alone does 3-30 damage.
Don't forget that the dragon has two claw attacks as well, bumping damage to 5-46.
To take this a little further, let's put a
+4 bastard sword in our fighter's 18/51 STR hands, and give him double weapon specialization with it as well. That means he's dealing out 12-26 points of damage with each hit, with a multiple attack opportunity every second round (3/2 attacks per melee round). He'll hit pretty consistently - against AC -1, he needs to roll 13, with a +9 to hit, so that's 85% per attack.
Now let's squeeze our fighter into
+4 plate mail and hand him a
+3 shield, and assume a middling DEX (no bonus), giving him AC -5 - the dragon will hit on 15 or better, or 75% with each attack, and again, the dragon is attacking three times per round (bite/claw/claw).
So, let's give our lord 80 HP, assuming that generous dungeon master alluded to above, and see what this looks like . . .
Round 1: Fighter hits, does 19 points of damage (dragon drops to 69 HP); dragon hits with all three attacks, does 25 points of damage (fighter drops to 55 HP).
Round 2: Fighter hits with both attacks, does 38 points of damage (dragon drops to 31 HP); dragon hits with both claw attacks but misses with her bite, does 9 points of damage (fighter drops to 46 hit points).
Round 3: Fighter hits again with single attack, does 19 points of damage (dragon drops to 14 HP); dragon hits with all three attacks, does 26 points of damage (fighter drops to 21 hit points.
Round 4: Each can be killed by the other this round - it all comes down to who has initative, our doughty lord or the ancient red dragon, and whether or not the dragon misses with a claw attack or with his bite attack. (In fact I gave the fighter the benefit of the doubt in round 2 and assumed the dragon missed with her bite, rather than a claw attack.)
A near thing, this fighter and this dragon.
This assumes a toe-to-toe brawl, in which neither combatant is able to maneuver effectively - speaking strictly for myself, when I referee I rarely put dragons in situations where they don't have room to move around, as they are pretty smart as a rule. And it assumes that there are no particularly good or bad die rolls - one misstep by either combatant could seal their fates. And again it assumes no breath weapon, and no magic.
If the dragon has her full array of abilities available to her, my gold pieces are on the dragon every time.