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lowkey13
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"A DM that has a predator attack downed foes while others are active is simply trying to wantonly kill PCs."
"So, IMO, in most cases if a DM is attacking downed PCs, he is trying to be deadlier than he should be."
Just to be clear, you took my original zombie comment, and made a normative judgment using your "common sense" observations about predators (which are not exactly accurate). Which is fine! I don't mind judge-y.
But it wasn't exactly subtext, or negative space. Anyway, have fun, and all that.![]()
Death is trivial once you hit 5th level really. Honestly the rules on damage and healing make it hard to take this game seriously at times. And wack a mole happens a lot in any serous encounter. If I keep running 5e I'll have to house rule the heck out of it. Exhaustion levels for failed death saves is a good idea. I'll probably get rid of revivify. a 3rd level raise dead spell...no thanks.
In my last session i used the falling damage rules. So they were fighting on a swinging bridge and one fell off the side 300 feet to his...unconsciousness. 20d6 is max falling damage so his result of 106 put him in death save mode. Well the cleric zipped down there, hit him with a couple HP of healing and rather than being street pizza he was up and kicking butt in seconds. Since average damage from a fall of 200' or greater is 70 points once you hit high levels if you need to get down from the top of a tower quickly just jump. 500 foot fall? Meh, I'll land it on my face and be up and fighting!
I'm sure I'll be house ruling that.
All IME, YMMV, etc.
no it isnt. But it's nice to try and make it so, despite the devs.And it's not a realistic game we are playing by any means.