SDOgre
First Post
One of the problems I and my players had with KotS was the 4E idea of powers. From what I could tell, swinging a sword and casting a spell are both powers now. I'm not sure if my problem is more mechanical or flavor.
It went like this:
The player asked, "If I cast a spell next to the kobold is he going to get an attack of... er, I mean opportunity attack?"
I replied, "Well..." flipping through the quickstart rules, "I think it's not really a spell any more, it's a power. And yeah, if you use a power adjacent to a character they get an attack of... er, opportunity attack."
"It's not a spell anymore?" my player asked.
"Well, it looks like any form of attack is a power. Um, I think..."
So the whole thing rubbed me the wrong way. The idea of sword and sorcery is that they're different. Swords are mundane and spells are, well, magical. The strange, amazing, and wonderful. Swords are quick, deadly, and reliable.
It seems to me the line is blurred now. Am I wrong?
It went like this:
The player asked, "If I cast a spell next to the kobold is he going to get an attack of... er, I mean opportunity attack?"
I replied, "Well..." flipping through the quickstart rules, "I think it's not really a spell any more, it's a power. And yeah, if you use a power adjacent to a character they get an attack of... er, opportunity attack."
"It's not a spell anymore?" my player asked.
"Well, it looks like any form of attack is a power. Um, I think..."
So the whole thing rubbed me the wrong way. The idea of sword and sorcery is that they're different. Swords are mundane and spells are, well, magical. The strange, amazing, and wonderful. Swords are quick, deadly, and reliable.
It seems to me the line is blurred now. Am I wrong?