Celebrim said:Rogues and fighters are going to get area attacks that don't consume resources (no molitov cocktail on your character sheet, no flash powder) on a per encounter basis. There isn't any flavor that corresponds to that except magic. Everything else is explicitly magic. Hense, every class casts spells now.
A melee area effect that doesn't consume resources.....you mean like some kind of whirlwind attack? Good thing we didn't have any of that in 3e.