Jester David
Hero
Yup. Outright evil. Good old neutral evil.
This should bite the player in the ass. The bouncer's son should come after the PC. Thirteen years old. Young. Barely able to hold his pa's sword. But determined to avenge his death.
Second, that assumed the death penalty is even an option. The bouncer could just as easily be sentenced to hard labor or indentured servitude.
It also presumes the bouncer is tried for murder. Just attacking with a sword isn't deadly in D&D. It's the easiest way to knock someone out.
This should bite the player in the ass. The bouncer's son should come after the PC. Thirteen years old. Young. Barely able to hold his pa's sword. But determined to avenge his death.
Well, in that situation, it's the State doing the killing. States get away with all kinds of sanctioned evil acts.For those saying it's evil, imagine the following scenario: The PC doesn't kill the bouncer but ties him up and hands him over to the local law. The bouncer is put on trial for attempted murder, and on the PC's evidence, he is convicted. As the wronged party, the PC is consulted on the sentence; he argues for death and his arguments are accepted. The bouncer is hanged.
Still evil? If not, what's different? What I just described is essentially what the PC actually did, except it's taking the lawful approach (do it through the courts and proper authority) instead of the chaotic one (do it yourself on the spot). Why are the PC's actions inconsistent with, say, Chaotic Neutral?
Second, that assumed the death penalty is even an option. The bouncer could just as easily be sentenced to hard labor or indentured servitude.
It also presumes the bouncer is tried for murder. Just attacking with a sword isn't deadly in D&D. It's the easiest way to knock someone out.