Renaissance Man
First Post
Are the benefits of the Intimidate skill too loosely defined? How do you adjudicate the results when employed by monsters against player characters? And how do your players respond?
Celtavian said:Personally, I don't care how lucky a PC gets, they are not going to intimidate the main enemy if I don't feel it would fit.
take away their climb checks if you feel they couldn't do it
how about saying their str check doesn't open the door
Celtavian said:PC's are always allowed to play their characters as they wish. Intimidate is purely an NPC skill and has no effect upon PC's. Neither does any encounter reaction modifier.
PC's are free to roleplay.
Intimidate is purely an NPC skill and has no effect upon PC's. Neither does any encounter reaction modifier.
Tsyr said:I'm not said poster, but...
If the PC has no climbing tools and is trying to climb an inverted ice face in a blizzard? Nope. I don't care if they roll a 20, they AREN'T making that.
If it's a punny lil ol mage trying to bash down a adamantite door thats wizard locked shut to boot? Nope, again, I don't care what they roll, they can't make it.
The thing is, there are always extremes where things shouldn't apply, IMHO... for example, a lone low-level PC trying to intimidate a dragon (without some REAAAALY creative roleplaying), or the general of an army with 1,000 men at his back, or an archmage inside his own uber-magicked-up tower. Things like that, no, I wouldn't allow intimidate to succeed. Yet, strangely, CHA (nor STR ;p) is NOT treated like a dump stat in my games.
So a low-level lone PC can't intimidate a dragon? Not even a 3HD white hatchling?
Also, I don't believe a '20' is an automatic success when making a skill check. That means you are free to set extremely high DCs, and if the PCs can't reach them then they can't succeed at the task, but simply saying "NO you can't do it" seems a little, I dunno, mean.
Similarly, if the bad guy makes an intimidate check on a PC and succeeds, I don't force the PC into certain courses of action, but he had darn well better act intimidated. This is a role-playing game right? If the player isn't playing his role (in this case, scared) then he shouldn't expect to get any XP awards for good role-playing that evening.
Celtavian said:PC's are always allowed to play their characters as they wish. Intimidate is purely an NPC skill and has no effect upon PC's. Neither does any encounter reaction modifier.
PC's are free to roleplay.