What do YOU plan on doing with Daggerheart?

There are parts of the 4e itches it doesn't touch. For those Lancer or even Gloomhaven would be better - but it's eaten most of Dungeon World 2's potential market I think, and is utterly devastating for 13th Age's new edition.
I’m fine with CR eating DW’s lunch. Too bad about 13th Age though.
Yeah, I think that if I want the more tactical combat aspect of 4e D&D, then I would probably use Draw Steel, Beacon, or Icon. (Possibly Fabula Ultima, though it is TotM and not grid-based.)
There are a few tactical elements in Daggerheart but, as you’re saying, nowhere near those other games. At a guess Draw Steel is going to dominate that area for awhile after it comes out.
DW2 has come out saying that it wants to be for CR and Stranger Things fans, but it's pretty clear that DH just took their lunch and ate it in front of their faces.
Yeah, it’s kinda wild.
 

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I’m fine with CR eating DW’s lunch. Too bad about 13th Age though.
Yeah. Now is not the time to bring out a d&d adjacent narrative-heavy game inspired by 4e or Apocalypse World, with 10 levels and simplified monster stat blocks.
There are a few tactical elements in Daggerheart but, as you’re saying, nowhere near those other games. At a guess Draw Steel is going to dominate that area for awhile after it comes out.
At a guess PF2e is going to keep more of the "tactical D&D" market than Draw Steel gets - even if I hope otherwise.
 

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