Saeviomagy
Adventurer
Frankly, there is no problem with "this is the best weapon and everyone uses it".
People use daggers. People who are built to use daggers, typically - ie a high dex character who wants a combined thrown/melee weapon.
People use shortswords - if you want to make someone who takes the best advantage of fighting with a sword and a board, then a shortsword is your best weapon (so you can use a large shield and have a shortsword as your light weapon).
People use spears for the thrown/melee weapon aspect, as well as that sweet x2 damage vs a charge.
People use greatclubs because they're the only blunt 2h weapon. People use greataxes because they like having a huge critical when they get lucky. People use falchions because they want to crit a lot. People use glaives, guisarmes and ranseurs because they want reach, and want more damage/trip ability/disarm ability.
"everyone uses a greatsword" is NOT a problem with the mechanics of the game.
It's a problem with peoples imagination - usually a new player will go for greatsword or greataxe or sword and board, just because that's what comes into their head when they think "fighter" or "barbarian".
No amount of stupidly complex rules which really add nothing to the game is going to change that.
All it's going to do is promote arguements containing statements like:
"when I wielded an X, I was teh Ubarr! They should have grate spid valoos!"
People use daggers. People who are built to use daggers, typically - ie a high dex character who wants a combined thrown/melee weapon.
People use shortswords - if you want to make someone who takes the best advantage of fighting with a sword and a board, then a shortsword is your best weapon (so you can use a large shield and have a shortsword as your light weapon).
People use spears for the thrown/melee weapon aspect, as well as that sweet x2 damage vs a charge.
People use greatclubs because they're the only blunt 2h weapon. People use greataxes because they like having a huge critical when they get lucky. People use falchions because they want to crit a lot. People use glaives, guisarmes and ranseurs because they want reach, and want more damage/trip ability/disarm ability.
"everyone uses a greatsword" is NOT a problem with the mechanics of the game.
It's a problem with peoples imagination - usually a new player will go for greatsword or greataxe or sword and board, just because that's what comes into their head when they think "fighter" or "barbarian".
No amount of stupidly complex rules which really add nothing to the game is going to change that.
All it's going to do is promote arguements containing statements like:
"when I wielded an X, I was teh Ubarr! They should have grate spid valoos!"