So make a suggestion as per my post above. ("Don't take the feat," doesn't count as a suggestion.)
Well, it counts as part of a suggestion.
Don't take a crappy feat, take +2 to stat or a better feat instead, and dedicate one spell to a different type of damage. Problem solved.
The point is, I should not have to houserule the feat to make it worthwhile enough to take. There is no burning need to bypass a given elemental resist in the game system. That's metagaming thinking.
Such a feat is needed just as much as a feat that bypasses slash, piercing, and bludgeoning damage (in other words, it's not needed at all). Sometimes, the melee PCs are facing resist. Sometimes, the spell casters are facing resist. There should be no way for either of them to auto-avoid that.
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