Tharivious said:
Until then, I'll give you an example of 'really good evil' from my perspective: Xerneth Karjen, lead villain behind The Game plotline. He's not highly active, he's not well known, he's got most of the characters who haven't dealt with him directly at the disadvantage of not knowing him; and yet he's been played with a consistent method of operation for close to four years, with proper amounts of dormancy. Xerneth is clearly displaying how different he is from many villains that have walked the CRT/Emporium/Rotunda/Sigil in the ISRP's history. By this, I mean he's taking his time, the way that intelligent evil should. There's a reason that he's survived as long as he has, and a reason that he's reached plot-mastermind status now: he's proven himself to be smart enough about picking his times to act, instead of throwing himself into nova-mode and attacking at random. How does he operate? Keep an eye on the boards and his rare in-chat appearances, and you'll see. A lot of what he's going to be doing over the next several months will be entirely off-screen. Why? Because it's the intelligent thing for a villain to do. Evil isn't always stupid. Effective evil is rarely unintelligent. More importantly, well played effective evil isn't seen for what it is, until the knife is already being twisted.
Maybe some have turned good. Most of the good villain players from my days of peak activity are either busy starting families now, but those true villains never turned good. So quite frankly, this looks like another point of contention reliant on your opinion of 'really good evil'.
For one thing, how does a character that exists like this a good character? If he is not ever around, how does that work? Not to mention that in three years, a lot of characters are gone, as well as players.
Ryth said:
You know I was going to comment here again, but as I typed I relized it's the same DAMN gripe over and over again. Really and honestly what do I think would solve this problem?
WELL DUH!
There is no solution because this problem is NOT a mass problem like everyone keeps TRYING to shove it off as. Instead this problem boils down to YOU YOURSELF as a player and YOUR moods. Not other peoples.
You will play with others, when you in the mood to. You will play with only YOUR group, when you in the MOOD to. Get the picture? Gods I hope so.
And No I am not going off on any one person her.....I'm just getting sick of all the whining and bull crap.
Maybe if people weren't always complaining about the complaining, there would be less arguing?
Deirdre said:
I engage each and every character that intercounters me. You've got to be open and you've got to try. This isn't a story. It won't go the way you want. You have to let things happen.
This is virtually impossible. You absolutely cannot always engage every character that wishes to do whatever IC. It's impossible, sometimes we are just too busy to RP with someone and I guarantee that everyone as at least once, ignored a person.
Deirdre said:
Has anyone given any thought to it might be the player's attitude that is detouring other players from interacting with them IC and OOC?
I have thought about this a lot, and yes, it is the player's attitude, however, everyone has bad attitudes, and once again, it affects everyone's playing style usually unknowingly. This is inevitable because your brain defects your thoughts away from your normal way of playing.
Bhryn said:
...FFXII...
I agree!
Khaira said:
*yawn*
Honestly, how many incarnations can this topic go through?
I suppose that I could say something supportive, encouraging, and inspiring but, honestly, I don't feel like wasting my time today. Probably not tommorrow, either. And chances for the day after that don't look too good. In fact, it's not in my best interests to waste my time trying to console the "poor, poor, pitiful me"'s ever.
I've seen more threads with this exact, same topic than I care to count. I've concluded one of three (or all) possibilities: a) people just really, really, really, REALLY emphatically like to moan, complain, and groan b) people keep posting threads like this in hopes that someone will be suckered into saying, "Awwww ... poor baby." or c) some people just aren't appreciative of what they have (much like possibility A, above).
So, likely, if I said something constructive, and attempted to offer my suggestions, I'd only be preaching to the choir. I might reach the people that need reaching for ... oh, a day or so.
My conclusion? Quit crying about it, grow up, and do something about it. Quit dragging the rest of us down with you by using the "Poor, poor, pitiful me. POOR ME!

" sentiments.
The rest of us will go have fun roleplaying and you can sit over here, in the Pitiful Me corner, and cry. Sounds good to me.
Khaira said:
Now, before you say it's all dead and quiet ... well, ISRP does, has, and always will go through waves of activity. Some months/weeks it'll be active, some months/weeks it won't. It happens. It's called life. Unfortunate, be that as it may, but it's a fact. Sorry, the truth hurts; Wal Mart sells Kleenex, I hear. (EDIT: Now, THAT is teasing; if I want to tease, you will know. Trust me.)
The fact that there are many threads similar, if not identical, to this one does not necessarily equate a chronic disease of ISRP or its players.
If a small number of people = X, and if those small number of people have trouble entertaining themselves = Y, then X + Y doesn't = C, that it's everyone else's fault.
Neither do I think this is a blame game that can be played, on anyone.
I know a number of newbies who have active characters, and whom DO NOT have a problem getting noticed or roleplaying with people. What that suggests to ME is that the people who are complaining are too shy to actively get out there.
The common fallacy is the mentality that if the following emoticon is entered: Character Bob enters the tavern and stands in the doorway, looking around
then everyone will jump immediately to interact with poor, lonely souls who don't have anyone to talk to. What isn't realized is that everyone ELSE in the tavern is probably either involved in a conversation or doing the same thing.
So buy a drink for a random character. Observe the present conversations, and join one. Comment on a part of a character's description to start a conversation. Play mad, insane character, who may or may not be loveable. Play some music for the tavern. Join a current storyline, if your problem is being involved.
In short ... DO something. Just the same as has been already said. Don't fall to the "ego" trap, thinking that you ARE the center of the universe, and the world should come to you, not the reverse.
All right, I've repeated myself enough now. Let the rotten vegetable throwing resume.
Some arguments have already been eliminated by a few different posts. For example, first it is shown that he says "I've seen more threads with this exact, same topic than I care to count." then, "Advice has been given before, in all the other threads like this one that have popped up. It may be unfortunate to say, but people get tired of repeating themselves over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over ... see what I mean? Annoying, isn't it?" followed by "If a small number of people = X, and if those small number of people have trouble entertaining themselves = Y, then X + Y
doesn't = C, that it's everyone else's fault." Now let me ask you something, why do you repeat yourself so much, which you claim to have done a lot, when shortly after you claim that their isn't hardly anyone that is complaining? Seriously though, I think there is a true problem.
Noting a lot of people's talks about noobs not having a problem joining in, this post isn't about noobs. This post is about people who cannot seem to get involved or stay involved with RPing. Noobs can almost always get involved because it is easier when you first start off to begin and get started and into it. As a noob, it seems they don't run out of energy into their characters, something I notice quite frequently.
I also vote to agree for storyline posts, as that would help -everyone- understand why I seem to push things and move things to fast. That is what has been said, but I'd like to say one comment on that, all of my characters have storyline reasons for what they do. I play as my character, a lot of the time that is not how -I- want to play. I did not want to have Sir Dieterich die, however, his character would have done so. This is another problem that I see around the site. I know the CoC and all of that, but seriously...sometimes people don't act their characters and do things because they want to OOC, but this is straying from my overall posting point...
And one other thing, could we not get into the whole, sports, religion, or political discussions on posts? Those are three bad things to go on about, as everyone is passionate with all three...however, I don't give a damn about sports, though, being born in New York, let the Yankees win, woohoo. I don't really care...
Anyhow, I would hope that this post is thought about and considered before people vent their anger at me for this one. After all, most of us are adults, or nearing it and the attitude of some has kind of scared me lol, though, I do admit, I got sort of mad as well, everyone's emotions seems to just flood the posts no matter what.