No, it's really not. In fact, as others have correctly pointed out, it's actually more "metagamey" to do what the DM is doing.It is metagaming...
I have no problem with the DM saying: "You guys don't seem to be making any effort to learn the rules of the game, so I'm just going to let you keep screwing yourselves out of things until you decide it's worth your bother to engage your brains,"...
If it was this round,As to the content of this post, I too, call shenanigans. That's just crazy man; I wish I could give you more potent advice.
Here is a question I have for everyone though, which is semi-OT. Let's say we're back to the initial question, a player forgets how one power works, or that they have some bonus on, and miss with an attack. A few rounds later they suddenly remember. Do you let them retroactively apply whatever they forgot? Or does the time in between change the nature of the question? How far back would you let them "reverse time" as it were, or do you have another solution besides either allowing or disregarding the remembered bonus/ability?
Curious, so thanks!![]()
Here is a question I have for everyone though, which is semi-OT. Let's say we're back to the initial question, a player forgets how one power works, or that they have some bonus on, and miss with an attack. A few rounds later they suddenly remember. Do you let them retroactively apply whatever they forgot? Or does the time in between change the nature of the question? How far back would you let them "reverse time" as it were, or do you have another solution besides either allowing or disregarding the remembered bonus/ability?