Hellcow
Adventurer
Being succinct is not one of my strengths. Fear me, for I am the Mad Overwriter.Banshee16 said:I won't say very succinctly put...
Being succinct is not one of my strengths. Fear me, for I am the Mad Overwriter.Banshee16 said:I won't say very succinctly put...
delericho said:Right, how abut the leg-shooting incident?
Jack has apprehended Christopher Henderson and his wife. He knows the wife is innocent. So, he orders CH to give him the information to help him track down the nerve agent. CH refuses. Jack shoots the wife in the leg, and then threatens to cripple her for life unless CH relents. CH still refuses.
At this point, Jack drags CH in to CTU for further torture. The wife goes for medical treatment.
CTU fail to break CH, who later escapes. Jack still locates the missing nerve agent before it is released. (Chloe cracks CH's computer, and they follow a lead.)
Given the outcome, the torture was clearly not required, nor did it need to be Jack's first recourse.
Hellcow said:So, it all comes back to your view on evil. Mine is that evil is a part of human nature and a part of our world, not something that can be excised... because if it was reserved for truly extreme and horrible cases, a world with the ability to detect evil would take action to eliminate it. Following these principles, I would make Jack evil... a good man who has fallen into evil, but who is still bound by his loyalty to his nation and family, and by his personal integrity. An evil person serving a good cause, and who only engages in evil actions because he feels those actions are necessary. Essentially, I believe that both good and evil people can be heroes... or, for that matter, villains. Alignment shapes your methods, but does not automatically define your loyalty or your goals.
I don't see evil in a favorable light. I see it as an ugly, unpleasant thing, generally opposed to altruism and empathy. I feel that evil generally requires the person in question to be willing to ignore the pain and suffering of others, and generally to be willing to cause pain and suffering to others. I believe that an evil person can serve a good cause, and help bring about a greater good in the world... but that doesn't change the fact that he does so by repeatedly employing methods a good person will find utterly repugnant. And yes, I am suggesting that a good person who is forced to perform such actions repeatedly will be forced to drift away from good alignment, forcing himself to numb his empathy for others.Felon said:I can't help but notice that those who wish to label Jack as evil eventually wind up painting evil in a favorable light (although unlike Keith, many don't seem to realize that's what they're doing).
Last thought: this is precisely my point - in Eberron, at least, you can't condemn someone for "being evil". You can condemn someone for performing evil acts. Evil-aligned people are more likely to perform evil acts than good-aligned people. But not all will, and as in the case of the barbarian, even then they may perform these acts in service of a good cause. If all evil people are assured of being criminals and endangering society, I don't see how a world with the magical sophistication of Eberron or such a high density of PC-class people as Forgotten Realms would allow it to exist within an urban population - hence, I feel that the definition of evil as alignment needs to be broadened... and that society will be concerned with actions.It becomes pretty pointless to condemn someone as evil when evil can contain virtually all of the qualities of being good.
Banshee16 said:Ace said:The book was "A Secret Atlas" by Michael Stackpole. It's a thinly veiled fantasy based off of some of the ideas from the book "The Year China Discovered the World", I think. The characters are basically European, but they use all kinds of Chinese words, have these massive ships, etc.
It was pretty good. The sequel, Cartomancy, was just released, but I'll wait for it in paperback.
Banshee
Thanks
Hellcow said:Last thought: this is precisely my point - in Eberron, at least, you can't condemn someone for "being evil". You can condemn someone for performing evil acts. Evil-aligned people are more likely to perform evil acts than good-aligned people. But not all will, and as in the case of the barbarian, even then they may perform these acts in service of a good cause. If all evil people are assured of being criminals and endangering society, I don't see how a world with the magical sophistication of Eberron or such a high density of PC-class people as Forgotten Realms would allow it to exist within an urban population - hence, I feel that the definition of evil as alignment needs to be broadened... and that society will be concerned with actions
Hellcow said:Nah, I'm just one of those annoying Eberron fanboys. In my next post, I'll tell you all about why magic robots are the k3wl3st.
Felon said:Delericho, note that you were responding to a post which asked the Jack-bashers to "give a couple of examples of other actions that might have been taken instead of torture".
I can't help but notice that you did not actually do that. You simply described the torture and then posited that since things eventually panned out, the torture was unnecessary.
Although new leads frequently pop up from out of the blue in 24, suggesting that Jack should just do nothing and wait for one to materialize is not providing a valid alternative. By this logic, Jack should have killed Henderson in cold blood to prevent him from later killing Tony (something he also had no way of knowing would happen).
Ds Da Man said:I think had he not tortured/threatened the piece o' crap, he would have demonstrated evil by doing nothing for fear of the law.
As I said before, I think Monte's Political thread touches on these things nicely. It all depends on your view on life, politics, and religion. I think by not sometimes sacrificing yourself and your morals, for fear of law, is just as evil as standing there watching the crime, and doing nothing. Just my opinion.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.