Greetings...
As the Senior GM for "The Gathering" I have an interesting and probably unique perspective on Origins from 2006 to 2007. I have been attending Origins for some years now, but in 2006, Wizards of the Coast and the RPGA did not attend Origins, so Paradigm Concepts worked with GAMA (particularly Sean Patrick Fannon) to come up with the concept of "The Gathering" and organize all of the RPGA and non-RPGA games under a single umbrella. As the guy in charge of Living Arcanis I also somehow managed to end up in charge of The Gathering as a whole.
In 2006 we ended up sending out around 600 tables total for the show, including a ton of the RPGA's Xen'drik Expeditions (which was brand-new) as well as the ever-reliable Living Greyhawk and our own Living Arcanis. (Origins is the "home show" for Living Arcanis, so we will always be sending out a baseline of 25-30 tables per slot no matter what. This is the main reason we stepped up to organize The Gathering last year, since we already bring a large infrastructure and staff to Origins for the Living Arcanis events regardless of what else is going on.)
Note for those who are not familiar with RPGA terminology: When I say "table" I mean "4-6 players and a GM playing a single scenario that typically lasts about 4 hours." While in RPGA games 6 players is a hard ceiling, some of the non-RPGA campaigns do allow tables with more than 6 players per GM, and 4-player tables happen a lot outside of the big conventions, but I think 6 players and a GM is definitely the norm at Origins because nearly all our events go out full. It's hard to find enough GMs (and enough physical space) to get away with running 4-player tables at Origins, but there are usually enough that you don't have to run 8-player tables.
Our understanding from GAMA after last year was that the 2006 turnout for The Gathering was the highest turnout ever for "organized play" tabletop roleplaying games in the history of Origins by at least 20%. Of course I do not have access to attendance numbers for the convention as a whole so I do not know what percentage of the total attendees played our events (I imagine it is not a huge percentage since Origins seems to have a lot more board games, war games, and miniatures games than it does tabletop RPGs, but the numbers that I heard being thrown around on various message boards for the total 2006 Origins attendance were in the 12-15k range, so we saw probably somewhere between 1/10 and 1/8 of the total attendees at least once).
This year, although WotC did not have a booth in the dealer room, the RPGA was back, so the 2007 edition of The Gathering did not organize any of the Living Greyhawk (apart from the traditional Wednesday regional/metaregional games), Living Kingdoms of Kalamar, or Xen'drik Expeditions. All three of those had posted excellent numbers for us in 2006 (Living Greyhawk in particular being the 800-pound gorilla of organized play). So, I was expecting our total table count to be down, and it was -- but even without the RPGA campaigns, The Gathering still sent out roughly 500 tables this year (about 530 if you include the slot zero tables that ran before the show so that judges could play the events before judging them).
Certainly it was the biggest convention ever for Living Arcanis, including the largest LARP (about 180 players and 25 NPCs) and Battle Interactive we've ever had (over 240 players with 40 GMs ... all playing the same scenario at the same time with the encounters modified on the fly based on the PCs' success or failure).
I would imagine that the RPGA must have sent out at least 250 tables of their own campaigns (10 slots, Thursday-Sunday) because their room was usually pretty crowded when I went by to chat. I know both the RPGA staff and our Gathering staff were busily commandeering tables in our respective hallways to make sure we would not have to turn away players (or seat them in the food court).
So, putting The Gathering's non-RPGA numbers together with what I would "guesstimate" for the RPGA numbers I am certain that between the two groups we sent out at least 750 tables over the course of the convention. Even if they only sent out 200 tables for an aggregate of 700, that would still easily top the total number from 2006 by a significant margin. And for all I know, I am under-estimating their actual table count... I was only in the RPGA room a couple of times, but it seemed to me that they could fit at least 40 tables in there so if they sent out 25 per slot that would be 250 for the convention.
Since (as I've already mentioned) 2006 had the highest turnout in the history of Origins, that means (as far as I can tell from my pseudo-insider perspective) 2007 was the "best year ever" for the second year in a row -- at least for organized-play tabletop roleplaying games. Other areas might or might not have been up or down; I almost never get to leave our area because things are so hectic, so I wouldn't know.
Our 500 Gathering tables represent about 3,500 participant slots (remember, 6 players and 1 GM per table). We had a total of roughly 150 staff members (GMs, marshals / campaign staff, and HQ volunteers). Since the most a single player or volunteer can possibly do at The Gathering is 13 games (3/day Wednesday - Saturday and 1 Sunday) that means we probably had at least 1,000 unique participants and more likely around 1,500 - 1,750 (the vast majority of participants do not spend their entire convention strictly with us; I would say playing or GMing 4-7 slots is probably most common because there is so much to do at the show and most people do need to sleep sometime).
Adding in the RPGA (my guess of 250 tables = another 1,750 participant slots, with at least 75-80 GMs / volunteers, etc.) most likely puts the total unique-participant count in the 2,250 - 2,500 range and perhaps even higher if there were a lot of players who were only with us for one or two games. (It's hard for us to know because although we distinguish between "real" tickets and "generic" tickets, we don't even attempt to track or identify unique players, and the same player is likely to play some events with real tickets and other events with generics. The RPGA could figure out a count of unique players since they have membership IDs and do track such things, but for the non-RPGA games, we don't.)
Also, as an event organizer, I can tell you that the GAMA folks are really easy to work with. Their website might leave something to be desired, but the people are great. They go above and beyond the call of duty to make sure that our needs are met as much as possible. We had the usual expected headaches that occur at any big show, along with some unexpected issues that cropped up this year (primarily space-related due to the loss of several of the larger rooms in the convention center). Everybody in the GAMA chain of command -- in particular, John Ramsey, Andrew Lockwood, Jodie Panzeri, Trey Reilly, and Anthony Gallela -- went out of their way on multiple occasions to pull a rabbit out of the hat when we needed them.
Speaking only for myself and in the context of The Gathering, I thought Origins was a huge success, and we expect 2008 to be even bigger than 2007.
Talk to you later --
Sean
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M. Sean Molley (Senior GM, "The Gathering" - Origins 2006, 2007; Campaign Director, Living Arcanis)
sean [at] basementsoftware [dot] com