There's been some great discussion here - thanks a lot, people!
DL1-14 have been held up as great examples of railroading, but I wonder how many people have actually read the modules, rather than just hearing about them?
I don't think the railroading applies to all of the modules.
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Consider the Lord of the Rings. If you were playing that as an adventure, would you consider it a railroad? Consider the following:
Goal of the Adventure: To stop Sauron.
Primary method of achieving Goal: Destroy the Ring in the Cracks of Doom.
Starting Conditions: PC has the Ring; Sauron has discovered where the PC is and has sent the Nazgul to find the Ring.
Now, is there a secondary method of achieving the goal? Not without falling to evil, so assuming you have a group of Good-Aligned PCs (as you do in the books), there's only one actual goal.
However, the path to that goal can be extremely varied. You have to reach Mount Doom, but how you get there is up to you.
Is that a railroad?
Cheers!
DL1-14 have been held up as great examples of railroading, but I wonder how many people have actually read the modules, rather than just hearing about them?
I don't think the railroading applies to all of the modules.
###
Consider the Lord of the Rings. If you were playing that as an adventure, would you consider it a railroad? Consider the following:
Goal of the Adventure: To stop Sauron.
Primary method of achieving Goal: Destroy the Ring in the Cracks of Doom.
Starting Conditions: PC has the Ring; Sauron has discovered where the PC is and has sent the Nazgul to find the Ring.
Now, is there a secondary method of achieving the goal? Not without falling to evil, so assuming you have a group of Good-Aligned PCs (as you do in the books), there's only one actual goal.
However, the path to that goal can be extremely varied. You have to reach Mount Doom, but how you get there is up to you.
Is that a railroad?
Cheers!