reelo
Hero
There's people who play computer games like Thief, Splinter Cell, or Far Cry and immediately turn on Infinite Ammo, All Guns, and Invulnerability and then complain when they've played through the game in a couple of hours.
I don't understand those people. Where's the challenge? Where's the fun?
They'll never experience the thrill of, say, Thief, when you're down to your last water- or moss-arrow, and a well-guarded hallway comes up.
People who handwave all ressource management in D&D are the same to me. Limitation breeds creativity. Breeds opportunity for more story, more RP!
I don't understand those people. Where's the challenge? Where's the fun?
They'll never experience the thrill of, say, Thief, when you're down to your last water- or moss-arrow, and a well-guarded hallway comes up.
People who handwave all ressource management in D&D are the same to me. Limitation breeds creativity. Breeds opportunity for more story, more RP!