Bill Zebub
“It’s probably Matt Mercer’s fault.”
With the caveat that this wouldn't really be D&D, and I never expect it to happen...
I'd love an RPG where you start with pretty random stats, although balanced. (That is, one player isn't going to get a bunch of really high numbers, and somebody else isn't going to get a bunch of really low numbers.). Those are your natural gifts.
Then you pick your path: you can learn magic, commit to religion, learn martial combat, or get sneaky. Depending on your natural gifts, you go about that in different ways. So the next part of chargen is the whole "life path" thing, which combines some choices with some rolling. So if you end up high int, low strength, medium dex but you want to be a warrior, you pick up skills ("feats", roughly) that let you play to your strengths and minimize your weaknesses. You'll probably use a lighter weapon and armor...or no armor...and learn how to fight by tricking your enemy.
I'd love an RPG where you start with pretty random stats, although balanced. (That is, one player isn't going to get a bunch of really high numbers, and somebody else isn't going to get a bunch of really low numbers.). Those are your natural gifts.
Then you pick your path: you can learn magic, commit to religion, learn martial combat, or get sneaky. Depending on your natural gifts, you go about that in different ways. So the next part of chargen is the whole "life path" thing, which combines some choices with some rolling. So if you end up high int, low strength, medium dex but you want to be a warrior, you pick up skills ("feats", roughly) that let you play to your strengths and minimize your weaknesses. You'll probably use a lighter weapon and armor...or no armor...and learn how to fight by tricking your enemy.